Recent Questions
Q: I am interested in Deluxe Tabs MAC Style.
However before I do I want to make sure that:
- I can change the buttons pictures on both the first row and the second row. There has to be a <img src=" " > tag in the code somewhere, correct?
- I can expand or diminish the number of buttons and links
- Also, I have a question: if I am on "Mac Tab 1" menu, and I click on "Mac Tab 2" menu without clicking on any of the links onthe second row, what is the page that I see? Do I see by default Link 2_1 or do I see some kind of generic page? In other words is there a "main" page for each tab menu and then you have the other pages which correspond to Link 2_1, Link 2_2, etc.?
- Is it possible to remember a visited sub-menu? For example I am on "Mac Tab 2/Link 2_3" and I go to "Mac Tab 4/Link 4_2" and then I come back to "Mac Tab 2". Can the main page for this "Mac Tab 2" be Link 2_3 which was my last visited link on that tab?
A: 1) No, there is no such tag - <img src=" " >
For the main items you should set such parameters:
bbeforeItemImage - left part of the item
bafterItemImage - right part of the item
bitemBackImage - center part of the item
in normal, mouseover and selected states.
And for the subitems (in MAC template) you should set onlybitemBackImage - the center part of the item.
Please, see the code of this template.
2) You can create any number of the buttons and links.
3) You can set links for main items and for the subitems.
For example:
var bmenuItems =
[
["Mac Tab 1","http://deluxe-menu.com",,,,,,],
["|Link 1_1","http://apycom.com",,,,,,"0"],
["|Link 1_2","testlink.htm",,,,,,"0"],
["|Link 1_3","testlink.htm",,,,,,"0"],
So, if you click on "Mac Tab 1" you will go to http://deluxe-menu.com
And if you write so
["Mac Tab 1","",,,,,,],
no page will open.
4) This Tab menu can save pressed item automatically within1 page only. If you open another page, the menu can't remember presseditem. You should do that manually using Javascript and menu parameters( var bselectedItem, var bselectedSmItem) or using any server-sidescript (php, asp, etc.)
Q: We're looking to purchase the developer's license for the Deluxe menu/Tuner program and are not sure which to get. It shows one that doesn't contain the dhtml scripts source code and one that does. What is the importance of having the javascript source code? Will the program not work correctly if you don't have it?
A: See in Single Website License, Multiple Website License and DeveloperLicense our source code is obfuscated.
And in Developer License with Javascript Source Code you can see thecode and change it.
But we DO NOT provide technical support for modified source code.
Q: Trialling your menu maker. Was trying to get the tabs dhtml menu bulder working,but it gives me the error "Tabs[...].id is null or not an object" within the program and under IE7, but not under Mozilla Firefox. Obviously the tabs will be used on my website, of which 80-90% of traffic is MS-IE.
Do you know about this problem, and is there a fix. This will be a major stumbling block against me buying the product if this problem is not fixable.
A: Try to set the following dhtml menu bulder parameter:
var bselectedSmItem=0;
Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?
Also, where is it defined that the popup menu is ID 1 ?
A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.
So, when you have several data files on your page you have such ID's:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0
<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1
<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2
<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3
<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4
and so on.
> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>
If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
and move it to the html page:
<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
var menuItems = [
["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
var menuItems = [
["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
var menuItems = [
["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];
dm_init();
</SCRIPT>
<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>