Recent Questions
Q: We're interested in the pop up menu (context menu) you offered. Is it possible to generate multiple context menus at the same page?
Is the context menu also 508 compliant, in other words, keyboard accessible?
A: Yes, you can use as many context menus as you want on the same page.
You should call your data files at first
<script type="text/javascript" src="data-deluxe-menu.js"></script>
<script type="text/javascript" src="data-deluxe-menu1.js"></script>
<img src="deluxe-menu.files/logo_w.gif" onClick="return dm_popup(0, 1000, event);" style="cursor: pointer;"> //1st menu
<img src="deluxe-menu.files/logo_w.gif" onClick="return dm_popup(1, 1000, event);" style="cursor: pointer;"> //2nd menu
You can use keyboard in context menus but you have to click (or hover) the image. And only after your subitems appear you can press "Ctrl+F2" and arrow keys to navigate themenu.
But if you have multiple menus on one page and use keystrokes support you can navigate only the first menu.
Q: In internet explorer the menu appears as expected, in firefox it is shiftedway to the right
The deluxe menu code is all wrapped within < center> < /center> tags
How can this be resolved?
A: Try to specify units in "px", for example:
var menuWidth="700px";
It's necessary to specify exact value for Mozilla browsers. It helpsto position menus correctly.
Q: I have been trying to get ‘Content’ in to the float tab, and I cannot find how that is done.
A: You should specify any Object ID name of the DIV.
See, for each item you should assign the ID property of the contentDIV (see data file with your menu parameters).
["Style Name","contentName", "", "", "", "", "1", "", "", ],
["-","", "", "", "", "", "0", "", "", ],
["Style Description","contentDescription", "", "", "", "", "", "", "", ],
["-","", "", "", "", "", "0", "", "", ],
["Style Variations","contentVariations", "", "", "", "", "", "", "", ],
["-","", "", "", "", "", "0", "", "", ],
["Empty","", "", "", "", "", "2", "", "", ],
And on your html page you should create DIV's with such ID. You canset background image for these DIV's in styles.
<div id="contentName" style="height: 0%; visibility: hidden; background-image: url('img/back.jpg'); background-repeat:repeat-y;" class="tabPage">
<p align=center><img src="img/style01_title.gif" width=140 height=90 alt="Glass Style Tabs"></p>
You should paste your content here!!!!!
</div>
<div id="contentDescription" style="height: 0%; visibility: hidden;" class="tabPage">
<p align=center><img src="img/style01_title.gif" width=140 height=90 alt="Glass Style Tabs"></p>
You should paste your description here!!!!!
</div>
Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.
Even when I only call dmWorkPath and dmenu.js once, it does not work.
A: See, it is not correctly to use image-based items:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],
and specify beforeItemImage/afterItemImage parameters. They won't work in that case.
You can create such buttons in the following ways:
1) Use image-based menu (images with text).
Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],
2) Use combined background for the menu in javascript items (images without text).
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif
You cannot use these two methods together!