Scroll Loop Menu Cocos2d by Deluxe-Menu.com
Scroll Loop Menu Cocos2d

Menu Screenshots

Scroll Loop Menu Cocos2d Menu Example

Features

Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant
Style Toolbar Javascript Scroll Loop Menu Cocos2d
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed scroll loop menu cocos2d samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Easy Setup
  • De Luxe Tuner. GUI interface to create your scroll loop menu cocos2d menus easily and in no time
  • Sensible menu parameters for manual editing



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Submenus can be shown in 4 ways: - From from left to right + upwards and also left to right. - From right to left and also from right to left + upwards (e.g. for right-to-left languages).
  • Use images for icons, backgrounds of submenus and items. Using images you can create menus entirely based on graphics.
  • Create both horizontal and vertical menus and submenus with any amount of menus on one page.
  • Insert any HTML code inside the menu item - be it a form or a picture, a flash-object or a text. This ability allows you to create various menus of any complexity.

Recent Questions

Q: we want to be able to specify a certain height (or number of items) for the main menu after which a new column is created.


A: Unfortunately it is not possible to specify a number of items after which a new column is created.

But you can use blank items and create Individual Style for theseitems.

For example:

 ["| ","", "", "", "", "", "0", "", "", ], //empty item
 ["|Item 42","", "", "", "", "", "", "", "", ],
 ["| ","", "", "", "", "", "0", "", "", ], //empty item
 ["|Item 44","", "", "", "", "", "", "", "", ],


Q: I have problems with the incorrect copyright in IE7 – I have tried to change as described on your FAQ but it doesn¦t seem to work.


A: Scott, now you're using dmenu.js file v1.14 and data.js file of Deluxe Menu v2.0.
Please, replace dmenu.js file with the licensed one v2.0.

Please, place all this files in the folder where your menu iscreated in.


Q: I have used the menu features many times and am used to having the code to be inserted into the html page provided when the project is saved.
I have successfully created my first popup window (not the popup menu) which I want to use for text information to open when a text is clicked.
The preview has this working fine but when I saved the project there was no code created to install on the site and I cannot find directions within the program or at your website.
Please advise on how to install a created javascript popup window to an XHTML page linked to text.


A: For example you want to open your popup window when you click the link on your page.

You should do the following:
1) Open your page (for example index.html page) in any text editor.
Add link in the place where you want to have it and specify the ID (for example: win1) for it, for example:

<a href="javascript:;" id="win1">Click Here to see a window</a>

2) Create a popup window in Deluxe Tuner. Add your content.
You can use HTML content, Iframe (url) or any object on your page as popup windows content - Object ID.
For example select HTML content (winContent parameter in the 'Common' section) and add the content in HTML Content window, for example:

<div style="text-align:center;"><b>Sample content</b></div>

This is a simple HTML code for content. Here you may also set link to content page or ID of some element.

3) In the 'Actions' section specify the id of your link (win1) for the onClick event.
See the attached screen.gif.
4) Select the template you want to use.
5) Export your popup window to HTML page. File -> Export -> To HTML. Save it in any testfolder.
So, you'll have:
deluxe-popup-window.files/
deluxe-popup-window.html
deluxe-popup-window.js

6) Open the generated deluxe-popup-window.html file in any text editor.
Copy all code for Popup window and paste it in the beginning of the <body> tag:
...
<body>
<!-- Deluxe Popup Window -->
<noscript><a href="http://deluxepopupwindow.com">menu drop down by DeluxePopupWindow.com</a></noscript>
<script type="text/javascript" src="deluxe-popup-window.files/dpopupwindow.js"></script>
<script type="text/javascript" src="deluxe-popup-window.js"></script>
<!-- (c) 2009, DeluxePopupWindow.com -->

7) Copy 'deluxe-popup-window.files/' folder and deluxe-popup-window.js file into the samefolder with your index.html (root folder of your website).


Q: Could you also tell me where I should place the images I wish to use in the menu, eg arrows. When I select an image to use they are not appearing in the preview, or when I launch deluxe-menu.html?

A: Please, check images paths within data .js file.
For example, if you have data.js file here:

c:/website/data.js

and your images are stored here:

c:/website/images/

you should set image name so (for example):

  var arrowImageMain = ["images/arrow1.gif", "images/arrow2.gif"];

If you use Tuner, you should save data .js file before you'll selectimages. When you save .js file it means that you set a root directoryfor the project, so Tuner can make all selected images with relativepaths.