Jumpmenu Javascript Not Working by Deluxe-Menu.com
Jumpmenu Javascript Not Working

Menu Screenshots

Jumpmenu Javascript Not Working Make Drop Down Menus Dhtml

Features

Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Drop Menus In Transparent Jumpmenu Javascript Not Working
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed jumpmenu javascript not working samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Cost Effective
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Setup menu parameters manually or using De Luxe Tuner. Then add some rows of a code within html page code and your menu is ready!
  • Use special Java Script methods for: Dynamic changing of items (link, text, icons, arrows and even individual style!). Addition/removing of items or submenus. Disabling and enabling menu items. Getting the info on every submenu, menu, and items. Changing appearance of items. Other coding tricks.
  • Cross-frame mode lets you to construct full-featured dhtml menus on the pages with frames. But for all that frame set it's not necessary to insert any additional code into all the pages - just specify several extra menu parameters.
  • Ability to handle the menu from the keyboard via keystrokes.

Recent Questions

Q: I 've faced problem in new version v3 of dhtml menu generator.

The problem is visualization of cyrillic fonts I took my js file - just edited it ( adding one menu item) and saved.

I think it's not just browser problem because if reopen js in deluxe menu we can see unreadable text. There are no such problems in V2.4.

A: Yes, this problem was fixed in the new version of dhtml menu generator.

Download the new version from the same link in your license messageand install it.

You should use UTF-8 encoding in that case.



Q: I have another question regarding the popup window. I need to use an iframe within the popup window. Is there any way I can close the onmouseover popup from the page loaded within the iframe? Something like "parent.document.getElementById('windowid').hide();". Any help would be appreciated.

A: You can close the onmouseover popup using the following function:document.getElementById('win').hide();

Unfortunately it won't work if you use iframe as window content.
You open another page in the popup (in Iframe) so you cannot accessdocument.getElementById('win').hide();
element which is situated on the first page.

When you use text or object_id as window content the content of the popup will be situatedon the same page so you can access document.getElementById('win') element and hide it.

There is a workaround.
Use text as content type and add the following code inside popup:

<a onclick="document.getElementById('win').hide();">...</a> <iframe></iframe>

Your link will work in that case.


Q: Where can I give the body of the javascript method which I use in cool dhtml menu?


A: You can define functions after menuItems, before you call dm_init();function.

  var menuItems = [
["text", "javascript:your_function(...)", ...]
];

Where your_function(...):

function your_function(...)
{
.....
}


Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.

Even when I only call dmWorkPath and dmenu.js once, it does not work.

A: See, it is not correctly to use image-based items:

["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],

and specify beforeItemImage/afterItemImage parameters. They won't work in that case.

You can create such buttons in the following ways:
1) Use image-based menu (images with text).

Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],


2) Use combined background for the menu in javascript items (images without text).

  var beforeItemImage = [,]; //left-side image for normal and mouse over state
  var itemBackImage = [,]; //background or image for normal and mouse over state
  var afterItemImage = [,]; //right-side image for normal and mouse over state
  var beforeItemImageW = '';
  var afterItemImageW = '';
  var beforeItemImageH = '';
  var afterItemImageH ='';

But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif

You cannot use these two methods together!