Recent Questions
Q: I don't know anything about what JavaScript is all about...and I'm currently trying to get a menu that will float as I scroll down the page.
I saw the examples you have and I'd love to be able to do that on my website, but I don't understand the scripting that you have written there.
Like, what makes it float from this text...
A: If you want a floatable menu, you should set an absolute position forthe menu and paste the following code into your html page:
Paste the following code into <head> tag
<script type="text/javascript"> var dmWorkPath = "data.files/";</script>
<script type="text/javascript" src="data.files/dmenu.js"></script>
Then set coordinates of top-left menu corner in the data .js file, forexample:
var absolutePos=1;
var posX=30;
var posY=110;
Then set var floatable=1.
The parameter floatable=1 makes a floatable menu.
Also you can change any of menu parameters inside data .js file.
Q: The menu files need to be in EVERY directory that there is a page calling these files?
A: No you can use one folder with engine .js files.
But in your html pages you should write correctly your dmWorkPathparameter:
< script type="text/javascript"> var dmWorkPath = "./menudir/";</script>
and call dmenu.js file from the right place
<script type="text/javascript" src="./menudir/dmenu.js"> </script>
Q: Is there any way of setting the height of individual items in a vertical menu as I need to have some buttons bigger than others.
A: You can use <br> tags in the item text.
For example:
["Samples<br>Samples","", "", "", "", "", "", "", "", ],
Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.
Even when I only call dmWorkPath and dmenu.js once, it does not work.
A: See, it is not correctly to use image-based items:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],
and specify beforeItemImage/afterItemImage parameters. They won't work in that case.
You can create such buttons in the following ways:
1) Use image-based menu (images with text).
Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],
2) Use combined background for the menu in javascript items (images without text).
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif
You cannot use these two methods together!