Recent Questions
Q: In DeluxeTuner when I choose an image and use my own path DeluxeTuner always sticks it's own path (data.files/) into the .js file.
Then I have to go into the data.js file and re-edit the path manually.
A: If you use Tuner, you should save data .js file before you'll selectimages. When you save .js file it means that you set a root directoryfor the project, so Tuner can make all selected images with relativepaths.
Q: I just need to know if there is a way of establishing the width at "runtime" in the javascript dynamic menu so that my frame in my frameset can be widened accordingly.
A: There are no special parameters for menu dimensions.
But you can use submenu IDs. For example, top-menu has ID"dmXXXm0"
Where XXX - menu index. So, first menu on the page has ID "dm0m0".
So, you can determine menu dimensions so:
document.getElementById('dm0m0').offsetWidth
document.getElementById('dm0m0').offsetHeight
You can also use Javascript API functions to take submenu IDs.
Q: I'm using your javascript onclick menu tabs. What exactly is bselectedSmItem for? I know that bselectedItem is the selected tab, but what is bselectedSmItem?
A: bselectedSmItem is index of the selected subtab.
You should use this javascript onclick menu parameter if you use var tabMode=1;
If you use var tabMode=0;
you should set it to:
var bselectedSmItem=0;
Q: The popup menu gives the (first) menu of the top menu. I need of course for this to be the menu of the popup.
A: Installation of your menu is not correct.
Now you have:
1) There is no need to call dmenu_popup.js file. You should delete thefollowing line:
<script type="text/javascript" language="JavaScript1.2" src="dmenu_popup.js"></script>
2) Where you call source_pop.js file for Popup menu?
You should add:
<SCRIPT language=JavaScript1.2 src="menu_files/source_pop.js"type=text/javascript></SCRIPT>
3) The ID of your Popup menu is 1. Now you have ID - 0.
<img src="testimage.gif" width="200" height="200" onClick="return dm_popup(0, 9000, event);" style="cursor:hand;">
you should write:
<img src="testimage.gif" width="200" height="200" onClick="returndm_popup(1, 9000, event);" style="cursor:hand;">