Where Is Menubar On Comicpress by Deluxe-Menu.com
Where Is Menubar On Comicpress

Menu Screenshots

Where Is Menubar On Comicpress Create Menu Tree Java

Features

Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Menus Em Javascript Where Is Menubar On Comicpress
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed where is menubar on comicpress samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
Easy Setup
  • De Luxe Tuner. GUI interface to create your where is menubar on comicpress menus easily and in no time
  • Sensible menu parameters for manual editing



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Setup menu parameters manually or using De Luxe Tuner. Then add some rows of a code within html page code and your menu is ready!
  • Use special Java Script methods for: Dynamic changing of items (link, text, icons, arrows and even individual style!). Addition/removing of items or submenus. Disabling and enabling menu items. Getting the info on every submenu, menu, and items. Changing appearance of items. Other coding tricks.
  • Cross-frame mode lets you to construct full-featured dhtml menus on the pages with frames. But for all that frame set it's not necessary to insert any additional code into all the pages - just specify several extra menu parameters.
  • Ability to handle the menu from the keyboard via keystrokes.

Recent Questions

Q: I am having trouble changing a template of dhtml drop down menu code. I am using the
http://deluxe-menu.com/data-templates/image-based-1-template-sample.html,
and I want to add more items to the top menu, however when I add an item, it doesn't follow the format of the existing items.


A: See, we use Individual Item Styles for the top items in this template.
For, example select the "CONTACTS" item on the main window.

In the "Item Parameters" window you can see Individual Styles assignedfor this item:

Item Style - Style1
Icons / Normal - images/spacer.gif

When you add the new item you should assign Individual Styles for itand add icon in the same way.

That is all.


Q: I recently downloaded the trial version of Deluxe Tuner to create a pop-up menu for my website. The menu looks amazing, and I am convinced from the trial that this is a product that I could definitely use.

However, I'm having so much trouble putting my horizontal drop down menu into my Dreamweaver html. I've followed the instructions given, but my menu still does not appear. What am I doing wrong?

Thanks, and I'm looking forward to figuring this out, because if it's an easy program to use, I will for sure be buying the full version!!

A: Check that you've copied "Homedir/" folder with all menus files and data.js file into the same folder withHome page.html file.

Notice also that in the Design mode your drop down menu may displayincorrectly. It is normal. You should view your page in browser preview.


Q: We are wanting to make this collapsible menu Dynamic by reading from a Microsoft SQL Data base.What is the approach in accomplishing this?

A: You may generate a menu from a database or XML using any server-side script, e.g., PHP, ASP, VB, etc.
However, these scripts don't work inside of Javascript .js files, so, you should move parameters of a menu from a .js file into an html-page, e.g.:


<noscript><a href="http://deluxe-tree.com">Javascript Tree Menu by Deluxe-Tree.com</a></noscript>
<script type="text/javascript" src="menudir/dtree.js"></script>


<script type="text/javascript" language="JavaScript1.2">
// and describe parameters of a menu
  var parameter1=value1;
  var parameter2=value2;
etc.

  var tmenuItems = [
// here you generate items using server-side scripts (php, asp, vb, etc.)
];


The example of the menu working with PHP/MYSQL you can find here:
http://deluxe-menu.com/rq-loading-bar-MySQL-support.html

This example is not for Deluxe Tree menu, but you can create your menu in the same way.

Q:  1) is it possible to have multiple(different) images, popup menus?

 2) Can it Automatically popup instead of Left click?
 Would you show me How?

  3) What is: menuInd - index of the javascript menu script on a page, >= 0 ?
 Could you give more explanation?

A: >  1) is it possible to have multiple(different) images, popup menus?
Yes, you can use any number of popup menus on your page.

>  2) Can it Automatically popup instead of Left click?
>  Would you show me How?
You can use onMouseOver event instead of onClick or onContextMenu events in that case.

> 3) What is: menuInd - index of the javascript menu script on a page, >= 0 ?
Each menu has ID. The ID's number starts with 0.

So, when you have several data files on your page you have such ID's:

<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0 //standard menu (doesn't use popup feature)

<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1

<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2

<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3

<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4

and so on.

If you want to have different Popup menus (there color, item, text,font and so on) you should create different .js files with yourparameters. And call them from your page, for example:

<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script>

<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop3.js" type=text/javascript></SCRIPT>

If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:

  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();

and move it to the html page:

<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
  var menuItems = [

["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
  var menuItems = [

["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];

dm_init();
</SCRIPT>

<script type="text/javascript"> //fourth popup menu ID - 4
  var menuItems = [

["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];

dm_init();
</SCRIPT>

<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(4, 1000, event);" style="cursor: hand;">

</body>