Recent Questions
Q: The menu has a problem with newlines. The menu builds correctly (layout ok) but when pressed on the button nothing happens
At some point, in the DHTML menu, we have the following in the javascript:
var menuitems = [
["|Print HTML","javascript:alert('HTML print: Only the 7 most recent orders on the screen \n will be printed because of space limitations on paper.');printResult('4'); ","","", ,"_parent",,] ]
As you can see we have a newline (\n) between the words "screen" and "will". But when we click on the button nothing happens. If we remove the newline and we click on the button then we first get the alert box. After pressing the OK button the function printResult is called.
Is there any way for us to still use the newline character in the menuItems variable?
This can be easily reproducible. That's why I haven't made an example.
A: Try to write in the following way \\n:
["|Print HTML","javascript:alert('HTML print: Only the 7 most recent orders on the screen \\n will be printed because of space limitations on paper.');printResult('4'); ","","", ,"_parent",,]
Q: Buttons are working great! Client would now like to have the rollover image stay active on the page they are on. They would like the button to stay white when you navigate to a particular page, i.e. If you click on "Press", when you get to that page, the button stays white, while all the others react in the normal manner. Is this possible?? I have seen it on other sites and it seems like it should be possible. Please let me know. I believe it could be done by creating a separate menu for each page, but that seems like a lot of work. I am sure you have a solution.
A: The menu has only two states normal and mouseover.
Try to do the following things:
- delete var pressedItem=1; parameter from your data file
- set correct parameter on each page before you call data file, forexample:
<noscript><a href="http://deluxe-menu.com">Javascript Menu by Deluxe-Menu.com</a></noscript>
<script type="text/javascript"> var dmWorkPath = "menudir/";</script>
<script type="text/javascript" src="menudir/dmenu.js"></script>
<script type="text/javascript"> var pressedItem=3;</script>
...
<script type="text/javascript" src="menudir/data.js"></script>
You can also set a pressed item using Javascript API:
function dm_ext_setPressedItem (menuInd, submenuInd, itemInd, recursion)
Sets a current pressed item.
menuInd - index of a menu on a page, >= 0.
submenuInd - index of a submenu, >= 0.
itemInd - index of an item, >=0.
recursion = true/false - highlight parent items.
But notice, to use dm_ext_setPressedItem() you should know ID of selected item and subitem.
You can't get this ID after you reload your page. That is why you should write your own code on PHP.
Q: Is there an option for word wrap for dreamweaver drop down menu?
A: To wrap your text you can use the following parameter:
var tnoWrap=0;
You can also use standard <br> tags.
["|Text Text Text Text <br> Text","testlink.htm", "default.files/icon1_s.gif", "default.files/icon1_so.gif", "", "Home Page Tip", "", "", "", ],
Q: 1) is it possible to have multiple(different) images, popup menus?
2) Can it Automatically popup instead of Left click?
Would you show me How?
3) What is: menuInd - index of the javascript menu script on a page, >= 0 ?
Could you give more explanation?
A: > 1) is it possible to have multiple(different) images, popup menus?
Yes, you can use any number of popup menus on your page.
> 2) Can it Automatically popup instead of Left click?
> Would you show me How?
You can use onMouseOver event instead of onClick or onContextMenu events in that case.
> 3) What is: menuInd - index of the javascript menu script on a page, >= 0 ?
Each menu has ID. The ID's number starts with 0.
So, when you have several data files on your page you have such ID's:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0 //standard menu (doesn't use popup feature)
<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1
<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2
<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3
<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4
and so on.
If you want to have different Popup menus (there color, item, text,font and so on) you should create different .js files with yourparameters. And call them from your page, for example:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script>
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop3.js" type=text/javascript></SCRIPT>
If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
and move it to the html page:
<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
var menuItems = [
["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
var menuItems = [
["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //fourth popup menu ID - 4
var menuItems = [
["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];
dm_init();
</SCRIPT>
<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(4, 1000, event);" style="cursor: hand;">
</body>