Recent Questions
Q: I have just come across your page. I need to publish a mass of data on a site where javascript ist turned off. Is dynamic drop down menus able to work in an javascript free environment?
A: No, Deluxe Menu is Javascript menu.
When your security settings doesn't allow Javascript onpages you load you can't see a dynamic page content. So, you cannotsee your javascript menu at all.
Q: How can I center my navigation java script menu bar within my HTML page? I have tried putting the script into a table that is centered. I have also changed the var menuWidth to 800px. The navigation bar is still right-justified instead of centered in both IE and Firefox/Mozilla.
A: Now you use absolute position for the java script menu bar:
var absolutePos=1;
var posX="0px";
var posY="0px";
You should set:
var absolutePos=0;
Q: Have a question regarding your Deluxe-Tabs product.
Is it possible to set dhtml navigation menu up so clicking a tab runs a function in my page?
A: You can use your own javascript functions and html code in the menu items.
Unfortunately, you can't assign onmouseover/onClick event to each item. However, you can achieve this by using standard html objects within items, for example:
var bmenuitems = [
["<div onMouseover='your_code_here'>item text</div>", "content1"]
];
Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?
Also, where is it defined that the popup menu is ID 1 ?
A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.
So, when you have several data files on your page you have such ID's:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0
<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1
<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2
<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3
<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4
and so on.
> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>
If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
and move it to the html page:
<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
var menuItems = [
["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
var menuItems = [
["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
var menuItems = [
["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];
dm_init();
</SCRIPT>
<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>