Recent Questions
Q: I'm still having the issue with the sub-menus not being in the proper place, however I was able to fix the issue with menu now showing up in IE at all, it turns out I forgot a tag. So do you know why the sub-menu alignment changes depending on the browser window size? Either of the links below should give an example.
A: See, the problem is that the script can't get css properties of the object if they are described in separate .css block (or file).
In other words, you can't get the value of "position" attribute of the object if the object doesn't have this property within inline style(style="position:absolute"). To get the value you should move .css style into style="" attribute.
Please, try to add your
css file -> inline css, for example:
You should add style="position:absolute;"
to the
<DIV id=navholder>
So, you'll have:
<DIV id=navholder style="position:absolute;">
Q: With the new version, my body onload function is blocked.
In our application we do something with a body onload function.
It doesn't get called if I use the deluxe-menu. If I remove deluxe-menu js files from html, it works.
Is there a way I can use deluxe-menu and get my onload handler called?
A: Deluxe Menu detects any user's onload events and remember them in the case when you write a such events before dm_init(); call.
Try to delete onload event from <body> and write the following at theend of a page (after dm_init() call):
<script type="text/javascript"> onload = onloadHandler;</script>
That should work.
Q: I have an other question about Vista menus :
If the word is too long, the dhtml menu images are not correct.
Please look at the screenshot.
A: See images in Vista Templates have the fixed width and height (92 x 21).
You can try to use the following parameter to use combinedbackground for your items, for example:
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif
Q: I've spent the last 30 minutes or so looking for samples on how to create a simple pop up window. I downloaded the trial, put in the html, saved the js file, etc etc. But there is no sample so I can't see exactly how to do the html.
Like, in the tuner it says to enter the ID of the link. What is this? where do I put the onClick code? where can I find the onClick code? There is a lot of info missing here.
Please send a simple template so I can see how a popup is done. Not a menu, just a popup.
A: > But there is no sample so I can't see exactly how to do the html.
You should create the pop up window in Deluxe Tuner and export it in the HTML page "File/Export/To HTML".
See more info about installation here:
http://deluxepopupwindow.com/window-installation-info.html
> where can I find the onClick code?
See you can show the popup window when you hover, click or mouseout on some elements on yourpage. For example you've added an image in your html page. You should specify the ID for it, for example:
<p><img id="open_popup" border="0" src="images/submenu-bg.gif" width="170" height="29"></p>
So, in the Deluxe Tuner you should enter 'open_popup' object ID in the onMouseOver,onClick or onMouseOut fields.
Actually you can assign id to any object on your page manually. You should specify ID's - id="xxxx"for <a>, <div>, <img> ... tags.
If you want to show the popup when your page loads you should leave these fields empty:
onMouseOver:"",
onMouseOut:"",
onClick:"",