Prototype Js 1 4 Menu by Deluxe-Menu.com
Prototype Js 1 4 Menu

Menu Screenshots

Prototype Js 1 4 Menu Web Navigation Menu

Features

High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant
Javascript Onmouseover Prototype Js 1 4 Menu
Easy Setup
  • De Luxe Tuner. GUI interface to create your prototype js 1 4 menu menus easily and in no time
  • Sensible menu parameters for manual editing
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed prototype js 1 4 menu samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Submenus can be shown in 4 ways: - From from left to right + upwards and also left to right. - From right to left and also from right to left + upwards (e.g. for right-to-left languages).
  • Use images for icons, backgrounds of submenus and items. Using images you can create menus entirely based on graphics.
  • Create both horizontal and vertical menus and submenus with any amount of menus on one page.
  • Insert any HTML code inside the menu item - be it a form or a picture, a flash-object or a text. This ability allows you to create various menus of any complexity.

Recent Questions

Q: I have a horizontal menu. The top-level has icons and text. I want the text to appear under the icon image, centered. Is there a way to do that?


A: You can try to write so: ["<img src='images/micon1.gif' width=32 height=32><br> Home","testlink.html", , ,"" , , , , , ],


Q: I’m very interested in your script of deluxe-menu.
I tryed your script out and have some questions now:

How do I highlight main menu items when I selected a main category?
How do I highlight submenu items when I selected a sub category?
How can I have a submenu unfoldet when I selected the matching main category?

I would be pleased to have answers to my questions as soon as possible.
Thank you for support!


A: The menu has only two states normal and mouseover. We'll try to add the pressed state in the future.

You can set a pressed item using Javascript API:

function dm_ext_setPressedItem (menuInd, submenuInd, itemInd, recursion)

Sets a current pressed item.
menuInd - index of a menu on a page, >= 0.
submenuInd - index of a submenu, >= 0.
itemInd - index of an item, >=0.
recursion = true/false - highlight parent items.

But notice, to use dm_ext_setPressedItem() you should know ID of selected item and subitem.
You can't get this ID after you reload your page. That is why you should write your own code on PHP.


Q: I just noticed another problem: when I set dmObjectsCheck=1 and I click on a menu-item of the dropdown menu nothing happens! No matter whether the banner is flash or not. And no matter if the browser is IE or Firefox. As soon as I set dmObjectsCheck=0 the submenu works again.


A: You should set the following parameter

  var dmObjectsCheck=1;

You should also add dmenu_add.js file into the folder with yourdmenu.js file.
Please, check it.


Q: How do I make the links in the transparent drop down menu NOT open up in a new window?

A: Try to set the following parameter:

  var itemTarget="_self";