Menu Flash Dynamique by Deluxe-Menu.com
Menu Flash Dynamique

Menu Screenshots

Menu Flash Dynamique Submenu Maker

Features

Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Easy Setup
  • De Luxe Tuner. GUI interface to create your menu flash dynamique menus easily and in no time
  • Sensible menu parameters for manual editing
Dhtml Javascript Menu Submenu Menu Flash Dynamique
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed menu flash dynamique samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Cost Effective
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Use images for backgrounds of submenus and items, icons, arrows. Using web images you can create menus completely based on graphics.
  • Design both horizontal and vertical menus and submenus with any amount of menus on a single page.
  • Place any HTML code inside the menu item - be it a flash-object, form, picture, or text. This ability lets you to build various menus of any complexity.
  • Submenus can be shown in 4 ways: - From left to right and also from left to right + upwards. - From right to left and also from right to left + upwards (e.g. for right-to-left languages).

Recent Questions

Q: Can I use just one data.js in one folder that all the pages with a dhtml popup menu point to?

A: If you don't want to create your menu on each page you can use aserver-side script
(php, asp, vb, etc.) to generate html pages fromtemplates on your server.

You can use cross frame menu.
It allows you to build full-featured menus on the pagesthat use frame-based structure.
And it's not necessary to insert any code into all the pages -just specify the additional
parameters of the menu and initialize it.

To install the menu in a cross-frame mode, see more info here:
http://www.deluxe-menu.com/cross-frame-mode-sample.html

Q: Will the Tabs Tuner allow you edit/specify the color schemes on the Glass style tabs?
Does this apply for all the styles as well? ( need to match corporate colors,etc.) Thanks!


A: No unfortunately you cannot change it's color.
This is the image basemenu.
So you should create new images with your own color and use them.

We'll try to create more templates.


Q: I am evaluating your Deluxe Menu. I see there are many different template designs. Is it possible to create a custom image to be used as the base image for the main javascript pull down menu? If, so how is it done? Or is it mandatory to use the templates available? I would like to have a larger image for the main javascript pull down menu. Most templates have very small and thin images.

A: No, it is not mandatory to use templates.

You can use your own images. Try to use the following javascript pull down menu parameters:

  var menuBackImage="";
  var menuBackRepeat="repeat";
  var itemBackImage=["",""];

And Individual Item Style and Individual Submenu Styles.



Q: I’m setting an after item image as follows (this code was generated by Deluxe Tuner, not by hand/text editor):

  var afterItemImage=["designimgs/btn-ico.gif","designimgs/btn-ico-active.gif"];

  var afterItemImageW=8;

  var afterItemImageH=7;

As you can see, the after item image is not appearing in my access drop down menu – do you have any idea why that would be/how to fix?

A: You should create Individual style and assign it for the top access drop down menu items:

  var itemStyles = [
["itemBackImage=designimgs/blank.gif,designimgs/blank.gif", "beforeItemImage=designimgs/blank.gif,designimgs/blank.gif", "afterItemImage=designimgs/btn-ico.gif,designimgs/btn-ico-active.gif", "beforeItemImageW=1","afterItemImageW=8", "beforeItemImageH=1","afterItemImageH=7","itemBorderWidth=0"],
];