Indexhibit Javascript Menu by Deluxe-Menu.com
Indexhibit Javascript Menu

Menu Screenshots

Indexhibit Javascript Menu Horizontal Menus Java

Features

Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed indexhibit javascript menu samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Javascript Rolldown Menu Tutorial Indexhibit Javascript Menu
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Easy Setup
  • De Luxe Tuner. GUI interface to create your indexhibit javascript menu menus easily and in no time
  • Sensible menu parameters for manual editing
Cost Effective



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Sub menus dropdown over all the objects on the page (select, applet, flash, object, embed). If for some reasons (old browser) a submenu can't go over an object, the object will be hidden for a time when the submenu is shown.
  • Design personal styles for any submenu and item. Use individual styles to rich killer visual effects!
  • These effects will make your menu neat and chic. You can set transparency, cast a shadow on the menu and submenus. Among available special visual effects there are random dissolve, fade, mix, mosaic slide out and many many others.

Recent Questions

Q: Hi, is there a way to fire an event when a net javascript menu tab page loads? I want to turn on a section of the page that is not part of the tab when a tab page is made visible.

A: Actually you can use your own Javascript code instead standard links. For example:

  var bmenuItems = [
["text", "javascript:your_code_here"]
];

or

  var bmenuItems = [
["<div onClick='your_code_here'>item text</div>", ""]
];



Q: We are testing your css drop down menu and everything is fine, except for the slow load in IE7.
After the page is loaded, the first time we open each item it takes a lot of time to appear.

Do you have any solution for this problem?

A: Check that you've set the following parameter:

  var dm_writeAll=0;

You can also try to turn off transitional effects:
  var transition=-1;

And adjust the following parameters:
  var smShowPause=100;
  var smHidePause=500;


Q: When I load a page with dhtml menu sample, lets say contact, the first tab is always highlighted, not the contact tab

A: I suppose that you've set the following parameter:

  var bselectedItem=1;

So, the first tab is always highlighted.

This Tab menu can save pressed item automatically within1 page only. If you open another page, the menu can't remember presseditem. You should do that manually using Javascript and menu parameters(  var bselectedItem,   var bselectedSmItem) or using any server-sidescript (php, asp, etc.)

You should delete this parameter from your data file and write thefollowing code on each page before you call your data file, for example:

<script language="JavaScript1.2>

  var bselectedItem = 3;

</script>



Q: Could you also tell me where I should place the images I wish to use in the menu, eg arrows. When I select an image to use they are not appearing in the preview, or when I launch deluxe-menu.html?

A: Please, check images paths within data .js file.
For example, if you have data.js file here:

c:/website/data.js

and your images are stored here:

c:/website/images/

you should set image name so (for example):

  var arrowImageMain = ["images/arrow1.gif", "images/arrow2.gif"];

If you use Tuner, you should save data .js file before you'll selectimages. When you save .js file it means that you set a root directoryfor the project, so Tuner can make all selected images with relativepaths.