Recent Questions
Q: I purchased your menu and I am currently using it. I was trying to use the vista template with the images. Yet when I have an js dropdown menu item that is a little long in text the image breaks in to two buttons. Is there a way to fix this or is that just the way it is with these templates?
A: Images in Vista Templates have the fixed width and height (92 x21):
var itemStyles = [
["itemWidth=92px","itemHeight=21px","itemBackColor=transparent,transparent","itemBorderWidth=0", "fontStyle=normal 11pxTahoma","fontColor=#3A3A3A,#000000", "itemBackImage=data-vista-2-04.files/btn_olive.gif,data-vista-2-04.files/btn_white.gif"],
];
When items text is too long you can have such effect.
You can try to use combined background for your items, for example:
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif
Q: I am very interested in using your deluxe menu products for my new website design, particularly the Tree Menu. I've been looking at the javascript tree source and am a bit worried that the links used will not be recognised by Search Engine robots - do you have any information regarding implementation of your menus so that the links are fully visible to search engines ?
A: You can generate search engine friendly code.
Deluxe Tree is a search engine friendly menu since v2.4.
To create a search engine friendly menu you should add additional html code within your html page:
<div id="dmlinks">
<a href="http://deluxe-menu.com">menu_item_text1</a>
<a href="http://deluxe-tree.com">menu_item_text2</a>
...etc.
</div>
To generate such a code use Deluxe Tuner application.
You can find this GUI in the trial package.
Run Tuner, load your menu and click Tools/Generate SE-friendly Code (F3).
Q: We have two frames in a frameset, one for the menu and one for the content where the javascript menu frame expands normally without any problem. Our content frame's source is determined dynamically. The problem occurs when the content frame contains a page with another frameset in it. Unfortunately we can not avoid this for now. And when this happens our menu stops expanding.
A: Unfortunately it is really possible that you'll have problems in thatcase because the index of the content frame will be changed.
For example now you have:
<frameset id="frmSet">
<frame> //menu index=0
<frame> //content index=1
</frameset>
Your init function will be:
dm_initFrame("frmSet", 0, 1, 0);
But if you'll have frameset instead of content frame:
<frameset id="frmSet">
<frame> //menu index=0
<frameset>
<frame> // index=1
<frame> //content index=2
</frameset>
</frameset>
You should write your init function in the following way:
dm_initFrame("frmSet", 0, 2, 0);
You should change your javascript menu frame init function in that case.
Q: The xml drop down menu gets at the back of the flash..Can you tell us the problem?
A: You can try to add the following parameters for flash objects:
<PARAM NAME=wmode VALUE=opaque> and WMODE="opaque" for <EMBED>
It allows to overlap a flash movie by other layers.
For example:
<OBJECT classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" WIDTH="120" HEIGHT="40">
<PARAM NAME=movie VALUE="data-samples/flash-deluxe-menu.swf">
<PARAM NAME=quality VALUE=best>
<PARAM NAME=bgcolor VALUE=#FFFFFF>
lt;param name="wmode" value="opaque">
<EMBED src="data-samples/flash-deluxe-menu.swf" quality=best wmode="opaque" bgcolor=#FFFFFF WIDTH="120" HEIGHT="40"NAME="data-samples/flash-deluxe-menu" TYPE="application/x-shockwave-flash" PLUGINSPAGE="http://www.macromedia.com/go/getflashplayer">
</EMBED>
</OBJECT>