Recent Questions
Q: Also, I was wondering about adding some css (style="cursor:pointer") so when someone is over the javascript pop menu it will turn into a hand and the user will know it is clickable.
A: Set the following javascript pop menu parameter:
var itemCursor="pointer";
Q: The problem is now that I have a scroll bar in the main menus although there is nothing to scroll.
Do you have any ideas?
A: You've set the exact width and height for submenus.
var smWidth = "100";
var smHeight = "250px";
var menuStyles = [
["smWidth=220px","smHeight=250px"],
["smWidth=200px","smHeight=250px"],
["smWidth=120px","smHeight=250px"],
];
Try to write:
var smWidth = "";
var smHeight = "";
var menuStyles = [
[""],
[""],
[""],
];
There will be no scroll bar in the main menus.
Q: I have downloaded the trial version of the tree menu to use it to create our products list that will be distributed on a CD. We have decided to buy it but we are confused which license we should buy!
Which license we should buy?
A: To use Deluxe Tree on CD/DVD you should buy developer license.
Other licenses allow you to use the menu on Internet / Intranetwebsites only.
With the Developer license you can use the menu on an unlimited number ofInternet or Intranet sites and on the local machines.
This version of the script doesn't check keys and it isn't bound to adomain name, so it can be used with an application that doesn't have afixed domain name. There is also no need to add <noscript> tag to eachpage.
See in Single Website License, Multiple Website License and DeveloperLicense our source code is obfuscated.
And in Developer License with Javascript Source Code you can see thecode and change it. This is unique difference between Developerlicense and Developer license with source code.
Q: Where can I give the body of the javascript method which I use in cool dhtml menu?
A: You can define functions after menuItems, before you call dm_init();function.
var menuItems = [
["text", "javascript:your_function(...)", ...]
];
Where your_function(...):
function your_function(...)
{
.....
}