Recent Questions
Q: May I can use PHP code in menu items of my dhtml website navigation menu?
A: You may generate a menu from a database or XML using any server-side script, e.g., PHP, ASP, VB, etc.
However, these scripts don't work inside of Javascript .js files, so, you should move parameters of a menu from a .js file into an html-page, e.g.:
<!-- Deluxe Menu -->
<noscript><a href="http://deluxe-menu.com">Javascript Menu by Deluxe-Menu.com</a></noscript>
<script type="text/javascript"> var dmWorkPath = "menudir/";</script>
<script type="text/javascript" src="menudir/dmenu.js"></script>
<!-- (c) 2006, http://deluxe-menu.com -->
<script type="text/javascript" language="JavaScript1.2">
// and describe parameters of a menu
var parameter1=value1;
var parameter2=value2;
etc.
var menuItems = [
// here you generate items using server-side scripts (php, asp, vb, etc.)
];
</script>
The example of the menu working with PHP/MYSQL you can find here:
http://deluxe-menu.com/rq-loading-bar-MySQL-support.html
Q: I can't seem to get the floating function to work for a image tab menu.
A: Notice, your tree menu won't float with relative position. You shouldset:
var tabsolute=1;Q: We haven't managed to find out how to activate a popup window through click in a flash? Is there possible to call a single jsfunction to activate it?
A: You can deluxePopupWindow.open() function to open your window:
<a href="javascript:;" onclick="deluxePopupWindow.open('window1', 'Content1 Content1','Window1','width=220,height=100,resizable,scrollbars=no,middle,right,fade-effect', 'windowsvista_graphite')">
<OBJECT classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" WIDTH="120" HEIGHT="40">
<PARAM NAME=movie VALUE="deluxe-menu.files/flash-deluxe-menu.swf">
<PARAM NAME=quality VALUE=best>
<param name="wmode" value="opaque">
<PARAM NAME=bgcolor VALUE=#FFFFFF>
<EMBED src="deluxe-menu.files/flash-deluxe-menu.swf" quality=best bgcolor=#FFFFFF wmode="opaque" WIDTH="120" HEIGHT="40" NAME="data-samples/flash-deluxe-menu" TYPE="application/x-shockwave-flash" PLUGINSPAGE="http://www.macromedia.com/go/getflashplayer">
</EMBED>
</OBJECT></a>Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.
Even when I only call dmWorkPath and dmenu.js once, it does not work.
A: See, it is not correctly to use image-based items:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],
and specify beforeItemImage/afterItemImage parameters. They won't work in that case.
You can create such buttons in the following ways:
1) Use image-based menu (images with text).
Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],
2) Use combined background for the menu in javascript items (images without text).
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif
You cannot use these two methods together!