Recent Questions
Q: I have been testing.
I have another question,
during our test we did few test with other software, and we have the posibility while we are under an option on the menu we right click and choose open in a new window.
We cant find the way to do this or is not posible?
A: You can paste your own objects within menu items to capture a rightclick, for example:
["<div style='width:100%;height:30px' onContextMenu='your_code'>text</div>",...]
Q: Looking at the tab menu code below, am I right in guessing what the first 6 parameters are, and can you tell me what the last 3 are forplease?
var bmenuItems = [
["-","", "", "", "", "", "", "", "", ],
["Title","...link.asp", "iconNormal", "iconMouseOver","iconSelected", "tootip", "?", "?", "?", ],
["-","", "", "", "", "", "", "", "", ],
];
A: var bmenuItems = [
[item_text, object_to_show, normal_icon, mouseover_icon, selected_icon, tooltip, item_style],
[item_text, object_to_show, normal_icon, mouseover_icon, selected_icon, tooltip, item_style],
...
];
so it's a item_style, the last two are reserved and not used.
http://deluxe-tabs.com/product-info/?individual-item-styles
Q: We would like to use standard images for the main menue and add popup menues by using deluxe menue. The popups are triggered by hovering the cursor above the main menueimages and they should stay visible as long as the cursor is in the image.
If the cursor leaves the image, the popup should be closed unless it is in the popup menue.
A: See, you can use one Deluxe Menu (image-based) with images for the mainitems and submenus or you can use several pop up menus for each image.
http://deluxe-menu.com/popup-mode-sample.html
You should use onMouseover event.
Q: There seems to be a small checkered rectangle at the top of button menu that I would like to see disappear.
A: See, you have
var tmoveable = 1;
var tmoveImage = "DeluxeMenu/deluxe-tree/img/movepic.gif";
var tmoveImageHeight = 12;
If you want your menu to stay movable you should set the followingparameters to delete rectangle at the top.
var tmoveImage = "";
var tmoveImageHeight = 0;