Menu Javascript by Deluxe-Menu.com
Menu Javascript

Menu Screenshots

Menu Javascript Slide Down Menu Java

Features

Easy Setup
  • De Luxe Tuner. GUI interface to create your menu javascript menus easily and in no time
  • Sensible menu parameters for manual editing
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed menu javascript samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Layers Menu Menu Javascript
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Cost Effective



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Build right-click menus for your site. For this purpose you should appoint a peculiar method for the object you want. The current X,Y of the mouse pointer or your own ones can be used for the context menu.
  • Design menus absolutely based on CSS (Cascading Style Sheets). It is possible to apply the personal CSS styles for every elements of the menu.
  • When the submenu is bigger than the visible page area, the size of submenu will be automatically decreased. To view all the submenu items you do not need to use scrollbars or something like that - just put your mouse to the bottom of a submenu and it will be automagically scrolled! You can also define width and height for each submenu.

Recent Questions

Q: Sorry to bother you again, but we've done everything suggested in your fix regarding flash obscuring the multiple drop down menu, but we're still having the same problem in Firefox.

We've - set the parameter in the data file to -   var dmObjectsCheck=1;

We've added the following to the start of the data file -

function dm_ext_ruleObjectHide()
{
return false;
}

We've embeded the flash as suggested to -

<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0"
height="150" width="732" name="if-header">
<param name="movie" value="images/flash/if-header.swf">
<param name="quality" value="best">
<param name="play" value="true">
<param name="wmode" value="opaque">
<embed height="150" name="if-header"
pluginspage="http://www.macromedia.com/go/getflashplayer"
src="images/flash/if-header.swf"
type="application/x-shockwave-flash" width="732" quality="best"
wmode="opaque" play="true">
</object>

But still our multiple drop down menu sits behind the flash. Are we missing something else?

A: See it is necessary to have opaque parameters in <object> and <embed>tags to display submenus correctly in Firefox.

So, you should open .js file for your flash and find "embed" and"object" words.
And add opaque parameters, for example:

swfNode = '<embed type="application/x-shockwave-flash" wmode="opaque" src="'+ this.getAttribute('swf') +'" width="'+ this.getAttribute('width') +'" height="'+ this.getAttribute('height') +'"';
swfNode += ' id="'+ this.getAttribute('id') +'" name="'+ this.getAttribute('id') +'" ';
  var params = this.getParams();
for(  var key in params){ swfNode += [key] +'="'+ params[key] +'" '; }
  var pairs = this.getVariablePairs().join("&");
if (pairs.length > 0){ swfNode += 'flashvars="'+ pairs +'"'; }
swfNode += '/>';
} else { // PC IE
if (this.getAttribute("doExpressInstall")) {
this.addVariable("MMplayerType", "ActiveX");
this.setAttribute('swf', this.xiSWFPath);
}
swfNode = '<object id="'+ this.getAttribute('id') +'" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="'+ this.getAttribute('width') +'" height="'+ this.getAttribute('height') + '">';
swfNode += '<param name="movie" value="'+ this.getAttribute('swf') +'" /> <param name="wmode" value="opaque"> ';
  var params = this.getParams();
for(  var key in params) {
swfNode += '<param name="'+ key +'" value="'+ params[key] +'" />';
}



Q: Could you also tell me where I should place the images I wish to use in the menu, eg arrows. When I select an image to use they are not appearing in the preview, or when I launch deluxe-menu.html?

A: Please, check images paths within data .js file.
For example, if you have data.js file here:

c:/website/data.js

and your images are stored here:

c:/website/images/

you should set image name so (for example):

  var arrowImageMain = ["images/arrow1.gif", "images/arrow2.gif"];

If you use Tuner, you should save data .js file before you'll selectimages. When you save .js file it means that you set a root directoryfor the project, so Tuner can make all selected images with relativepaths.



Q: Is there any way I can do the opposite and make the space my separators take up only a few pixels high? At present I can only make them the same height as the other buttons even though the separator image is only 2 pixels high.


A: You should set a separator in the menuItems, for example:

  var menuItems = [
["Home","index.cfm", , , , , , , , ],
["-"],
["About Us","about.cfm", , , , , , , , ],

];

Please, see the following parameters:

//--- Separators
  var separatorImage=""; //for subitems
  var separatorWidth="100%";
  var separatorHeight="3px";
  var separatorAlignment="right";
  var separatorVImage="images/public/separator.gif"; //for the top items
  var separatorVWidth="100%";
  var separatorVHeight="2px";
  var separatorPadding="";




Q: Is it possible set a menu item to pressed when a page is loaded when you have multiple drop down menus on the page?  

I have 2 menus side by side and I was able to set the pressed item with the JavaScript API as described in your FAQs but when I try to show an item as pressed  in a second menu on the same page, the corresponding item in the first menu shows as pressed. Is there a different function that I can use for this or a way to reset the menu ID in the second menu to start from where the first menu left off so I can use the same function?

A: See the first parameter in
dm_ext_setPressedItem (menuInd, submenuInd, itemInd, recursion)
function is index of the menu.

So, if you use several menus on the one page you should use differentmenuInd parameter.

For example you have:

<script type="text/javascript" src="menu/data1.js"></script> //menuInd=0
...
<script type="text/javascript" src="menu/data2.js"></script> //menuInd=1
...
<script type="text/javascript" src="menu/data3.js"></script> //menuInd=2
...
<script type="text/javascript" src="menu/data4.js"></script> //menuInd=3

So, for the second menu you should write:

dm_ext_setPressedItem (1, 2, 5)