Recent Questions
Q: How do I turn off the transitional effects for the html menus (is there a flag)?
A: To turn off transitional effects you should set the following parameters:
var transition=-1;
var transOptions="";
var transDuration=0;
var transDuration2=0;
Q: I have to find out, how the tree view navigation is NOT expanding in the beginning..
A: You should set the following parameter:
var texpanded=0;
Use + signs before items text to expand the some items:
["+Land","", "", "", "", "", "", "0", "", "", ],
Q: I would like to call a popup window (created in Deluxe Truner) from a deluxe menu item.
A: You should add the code for popup window on your html page with the menu:
<!-- Deluxe Popup Window -->
<noscript><a href="http://deluxepopupwindow.com">menu drop down by DeluxePopupWindow.com</a></noscript>
<script type="text/javascript" src="deluxe-popup-window.files/dpopupwindow.js"></script>
<script type="text/javascript" src="deluxe-popup-window.js"></script>
<!-- (c) 2006, DeluxePopupWindow.com -->
Inside menuItems you should open the window in the following way:
["Click to open Popup Window","javascript:deluxePopupWindow.open('window1', 'http://deluxepopupwindow.com', 'Popup window',
'width=420,height=300,resizable,scrollbars=no,middle,right,fade-effect', 'windowsvista_graphite','iframe')",
"", "", "", "", "0", "", "", "", "", ],
More info about deluxePopupWindow.open() method you can find here:
http://deluxepopupwindow.com/window-installation-info.html
Q: Still having trouble with placing the javascript window menu on a fixed position on firefox. So far its only at my testpage. The "Trial Version"-Button however stays at the correct place while the javascript window menu itself moves down if you scroll down... I hope that is fixed in the full version??
A: Now you're using floating feature for the javascript window menu:
//--- Floatable Menu
var floatable=1;
var floatIterations=3;
var floatableX=1;
var floatableY=1;
var floatableDX=15;
var floatableDY=15;
If you don't want to use it you should set:
var floatable=0;