Recent Questions
Q: I updated the files you talked about. I can see the javascript cascading menu on most computers, but not all. I am sorry to ask the same question over but my problem is persisting with some computers.
A: It is not correctly to add # symbol before the top item. This itemwill be hidden.
You can find more info here:
http://deluxe-tree.com/menu-items-info.html
Now you have:
["#FCLWD-SFCSD Home","http://www.fclwd.com/", "", "", "", "", "", "0", "0", ],
You should write:
["FCLWD-SFCSD Home","http://www.fclwd.com/", "", "", "", "", "", "0", "0", ],
Q: With the new version, my body onload function is blocked.
In our application we do something with a body onload function.
It doesn't get called if I use the deluxe-menu. If I remove deluxe-menu js files from html, it works.
Is there a way I can use deluxe-menu and get my onload handler called?
A: Deluxe Menu detects any user's onload events and remember them in the case when you write a such events before dm_init(); call.
Try to delete onload event from <body> and write the following at theend of a page (after dm_init() call):
<script type="text/javascript"> onload = onloadHandler;</script>
That should work.
Q: Is it possible to insert an item at the top of the submenu in the html popup menu?
A: To insert item in the specific position you should use the following function:
function dm_ext_addItemPos (menuInd, submenuInd, iParams, Pos)
Adds the new item to a submenu.
menuInd - index of a menu on a page, >= 0.
submenuInd - index of a submenu, >= 0. See more info about indexes here.
iParams = [array] - the array of item parameters.
Pos - the position in the menu where you want to add new item.
More info you'll find here:
http://deluxe-menu.com/functions-info.htmlQ: There is a grey line that surrounds my menu (its on a page with black background. How do I get rid of the grey line?
A: See, you set the shadow for the top items and submenus
var shadowLen=2;
var shadowColor="#C4C4C4";
var shadowTop=1;
You should set
var shadowLen=0;
var shadowColor="#C4C4C4";
var shadowTop=0;