Recent Questions
Q: We are having a bit of trouble with your menu, when you go down into a sub menu, and then back to the item that called it, the sub menu expands.
For example, if i have this menu structure
File
     New
     Save
     Exit
When i MouseOver New and then MouseOver File, the menu containing New, Save and Exit will grow. If i keep doing this then the menu will continue to expand horizontally.
I know its something we have done, since there doesn't seem to be a problem on your site, its just i don't know what it is
A: Rozi, we heard about such problems. I suppose that you see such effectin IE.
Please, try not to use shadow in the menu.
Please, set this parameter:
var shadowLen=0;
We'll correct this bug soon.
Try also write all units in "px", for example:
var itemPadding = "3px";
Q: The reason why I bought this javascript menu html was its ability to float. I have inserted the following data under Floatable Menu but my menu is fixed like a rock.
var floatable=1;
var floatiterations=6
var floatableX=0
var floatableY=1;
I hope you can help me once again
A: Notice, when you use floatable menu you can't use relative menu position.
So, if you use
var absolutePos = 0;
and to center the menu you use <p> or <div> with the center alignment your menu won't float.
To center your floatable menu you should set absolute coordinates.
Q: The window open javascript are loading as the page loads, as well as when you click the appropriate object. How can we prevent the pre-loading of pop-ups so that they only load onclick?
A: In that case you shouldn't set openAfter and closeAfter parameters.
So, you'll have:
deluxePopupWindow.attachToEvent(win,',,,,,')
or
deluxePopupWindow.attachToEvent(win,'openAfter=,closeAfter=,,,,')
See the following example:
http://deluxepopupwindow.com/html-popup-dialog-vista-graphite.html
Q: Another glitch is that the first item on the sidemenu stays dark blue -
even when the mouse is off of it.
A: In your code now you have:
var pressedItem=0;
Please, set this parameter in the data.js file:
var pressedItem=-2;