Recent Questions
Q: I'm having an issue with horizontal alignment of Deluxe Menu.
The alighment is off to the right in Firefox... How can I correct the alignment of Deluxe Menu in FireFox?
A: Please, see dropdown menu parameters. They contains:
var menuWidth="0";
Please, set exact value for this parameter, for example:
var menuWidth="400px";
It's necessary to specify exact value for Mozilla browsers.
It helps to position Deluxe menu correctly.
Q: I have a top horizontal menu with one level sub-menus.
I am using images for the rollover (on & off). I don’t need the generated text on the main menu, only on the submenus.
??? How do I eliminate the text and only have roll-overs?
A: You should delete item's text:
["","testlink.html", "image.gif", "imageo.gif", "", "", "", "", "", ],
Q: Could it be possible to explain to me how to create cross-frame horizontal navigation bar..
A: To initialize the cross frame menu call dm_initFrame()
function instead of standard dm_init() function within data.js file:
dm_initFrame(framesetID, mainFrameInd, subFrameInd, orientation);
framesetID - id attribute of the frameset;
mainFrameInd - index of the main frame (where the top-menu is placed), >=0;
subFrameInd - index of the subframe (where the submenus will be shown), >=0;
orientation - frame orientaion: 0 - top-to-bottom, 1 - left-to-right; 2 - bottom-to-top; 3 - right-to-left.
So you should create your menu in Deluxe Tuner, save it.
Create html file with your frame set.
Set ID for the first frameset:
<FRAMESET id=frmSet rows=220,*>
<FRAME id=frame1 src="Deluxe Menu Samples_files/cross-frame-horizontal-1.htm"> //menu frame
<FRAME id=frame2 name=frame2 src="Deluxe Menu Samples_files/testlink.htm"> //content frame
</FRAMESET>
Then you should open your data file in any text editor and changedm_init();
for example to dm_initFrame("frmSet", 0, 1, 0);
You'll find more info here:
http://deluxe-menu.com/cross-frame-mode-sample.html
Q: Is there a way to open the link of my down horizontal menu in the same window?
A: You can set the following parameter:
var itemTarget = "_self";