Recent Questions
Q: I tried your menu.
I have read the notice
Notice
If you load pages with a frameset structure into the subframe, submenus won't be shown.
in page http://deluxe-menu.com/cross-frame-mode-sample.html, but unfortunately this is just our case!
(We have a page with three frames, the second frame is a page with 2 frames. we would want that the menu was opened in the second frame of this page)
There is a way to solve this problem?
A: Deluxe Menu works fine with nested framesets in most cases.
Please, try the trial version.
Q: Hi I have been using the trial version with deluxe tuner. The only problem I have had is that I cannot work out how to change the background colour of the menu (how it appears on the page as a menu bar when none of the dropdowns are activated) any help would be appreciated as I am considering purchasing your product but if I cannot change the colour then I am only limited to the sample templates you have supplied
A: Please, see the following parameters:
var menuBackColor="#FCEEB0";
var itemBackColor=["#FCEEB0","#65BDDC"];
Q: Where do I increase the width of the javascript menu bars for each entry? Some of my links are a bit longer than the image and it's causing it to use part of another gif to cover it. Sorry not sure if I even explained that right. Let me know if this makes sense.
A: I suppose that you're using Vista style templates.
The width of vista images is 94px. If the width of your menu itemis wider than 94px you should correct the width of the images in anygraph editor, for example in Photoshop. You should set the width ofthese images 120px and set the following parameter:
var itemStyles = [
["itemWidth=120px","itemBackColor=transparent,transparent","itemBorderWidth=0","fontStyle=bold 10pxTahoma","fontColor=#FFFFFF,#F8FF95","itemBackImage=columbine.files/btn_orange.gif,columbine.files/btn_orange2.gif"],
];
You can also try to use the following parameter to use combinedbackground for your items:
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?
Also, where is it defined that the popup menu is ID 1 ?
A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.
So, when you have several data files on your page you have such ID's:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0
<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1
<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2
<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3
<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4
and so on.
> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>
If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
and move it to the html page:
<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
var menuItems = [
["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
var menuItems = [
["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
var menuItems = [
["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];
dm_init();
</SCRIPT>
<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>