Recent Questions
Q: The home page of our website uses java script dhtml. The error comes up when attempting to select a tab for the first time; subsequent selections are fine. The error is something about an object being null. Probably just need to modify a function to test for null, but can't read the .js file because its obfuscated.
A: You should set the following java script dhtml parameter.
var bselectedSmItem=0;
There are no subitems in your menu.
Q: How do I turn off the transitional effects for the dreamweaver drop down menu?
A: To turn off transitional effects you should set the following parameters:
var transition=-1;
var transOptions="";
var transDuration=0;
var transDuration2=0;
Q: I would like to know how to put items in on multiple lines for the horizontal navigation
(i.e. create a line feed), how do I tell my code to start a new menuitem on the NEXT line?
A: There are 2 ways to do that:
1) set
var noWrap=0;
2) use <br> tags, for example:
var menuItems = [
["|Here is where <br>I would like <br>to have a line<br> feed",,"","", "", "", "", "", "", "", "",],
];
Q: My office-colleague gilles petremand just bought your "deluxe menu" and all-in-all it looks great!!!!
What we don't manage to do is to create a moving java menu sample based on.
Is this only possible with the "ms office toolbar-like mode" 'coz we'd like to use the image based menue template and change it to a moving one - POSSIBLE?!?
A: To create a movable or floatable menu you should set severalparameters in your data file only.
See more info here:
http://deluxe-menu.com/movable-menu-sample.html
To create movable menu you should set the following parameters:
//--- Movable Menu
var movable=1;
var moveWidth=12;
var moveHeight=20;
var moveColor="#AA0000";
var moveImage="movepic2x20.gif";
var moveCursor="move";
var smMovable=1;
var closeBtnW=13;
var closeBtnH=16;
var closeBtn="closebtn.gif";
http://deluxe-menu.com/floatable-menu-sample.html
To create floatable menu you should set the following parameters:
//--- Floatable Menu
var floatable=1;
var floatIterations=6;
var floatableX=1;
var floatableY=1;