Recent Questions
Q: I am having some difficulty dynamically adding items to a tree javascript and menu.
I have a menu with one "root" item. I see the use of the "+" symbol within the item name. I do not see any documentation regarding this symbol, only "|". Can you explain?
If I have one menu with this one "root" node, how would I add an subitem to this root node?
Here is my code so far, but the inserted items appear to be at the same level as the root node.
var rootItem = dtreet_ext_getItemIDByIndex ( 0,0 );
var menuItem = new Array(10);
for ( var i = 0; i < producers.length; i++ )
{
var producer = producers[ i ];
menuItem[0] = producer.name;
dtreet_ext_insertItem ( 0, 0, i + 1, menuItem );
A: See dtreet_ext_insertItem () function has the following parameters:
function dtreet_ext_insertItem (menuInd, parentItemID, itemInd, itemParams)
Creates a new item and inserts it into a specified position.
menuInd - index of a javascript and menu on a page, >= 0.
parentItemID - ID property of an item.<, >= 0.
itemInd - index of a new item within the javascript and menu, >= 0.
itemParams - item parameters.
Notice that parentItemID is the Id property of the parent item (notindex). If you want to add top items you should set parentItemID=0.
itemInd - you should use this parameter if you want to add item in thespecific place, for example set itemInd=5 if you want to add itembefore the existing item with itemInd=5.
If you set itemInd=null the new item will be added at the end of this submenu and its index will be added automatically.
Q: I tried the new engine files and the submenus now show up in the bottom frame.
If the new page in the bottom frame is a frameset itself, the menus will not show up. Is there a work around for this?
A: Unfortunately, Deluxe Menu can work within 1 frameset only. It can't work within nested framesets.
Q: I want to set links in a text, which opens html pop up window and not to open the Window on start.
A: You can specify the ID of the element you want to click on.
Actions sections in Deluxe Tuner, onClick parameter.
1) You can show the popup window when you hover, click or mouseout on some elements on yourpage.
For example you have:
<p><img border="0" src="images/submenu-bg.gif" width="170" height="29" id="open_popup"></p>
So, in Deluxe Tuner you should enter 'open_popup' object ID in the onMouseOver,onClick or onMouseOut fields.
Actually you can assign id to any object on your page:
add id="open_popup" for <a>, <div>, <img> ... tags.
2) You can also use deluxePopupWindow.open() function to open the popups.
More info about deluxePopupWindow.open() function you can find:
http://deluxepopupwindow.com/window-installation-info.html
function deluxePopupWindow.open("winID", "content", "header", "param", "skin", "contentType")
Use another winID (first parameter) than you have in your data file
if you don't want to close 1-st popup window or use thesame winID=win if you want to close 1-st popup.
content - will be the path to the file you want to load in your popup (files/test.html)
skin - is the name of your skin (default in my example)
contentType - set this parameter to iframe.
Q: I can't get the hand pointer to work with my dhtml menu scripts in firefox and IE. I know that firefox requires the itemCursor to be set to pointer, but it doesn't work for all links in my menus. I believe that this worked in past version of deluxe-menu, but stopped working somewhere along the way. To recreate this, create a horizontal menu, and set the pressedItem to be one of the menu items and set the itemCursor to be "pointer". Then, you'll see that the pressed item's pointer is the finger icon, but the other menu items are just the arrow. Is there something I'm doing wrong or a setting that will fix this?
A: No, the reason is not in the pressed item.
See when you set:
var itemCursor="pointer";
your cursor will be a hand for the items with url only. For the itemswithout url it will be default arrow.