Recent Questions
Q: I now have a tree on the left and an embedded frame on the right. When a user clicks a node, the corresponding html page appears in the frame.
Is there a method I can use when a user clicks a node, the web page will jump to a certain location in the page (menu dhtml hhyperlink)? I'm envisioning using one long web page instead of 30 or 40 separate pages. But I would need the program to work with a hyperlink to know where to jump to.
A: See the structure of tmenuItems array:
var tmenuItems = [
[text, link, iconNormal, iconOver, iconExpanded, tip, target, itemStyleInd, itemXPStyleInd, jsFilename],
You can set link and target menu dhtml parameters for each item individually,for example:
var tmenuItems = [
["Home","files/homepage.html","","","","Home","topframe","","",""],
["Contacts","files/contacts.html","","","","Contacts","bottomframe","","",""],
You can also send us the example, so we can understand your problem.
Q: We’re a licensed user of deluxe menu and tree menu.
Can you please tell me how to specify left padding for a dhtml tree menu item? I don’t see any item padding options for tree menu in any of the documentation.
A: You should use the following parameter:
var tlevelDX=10;
Q: I want to use
function dtreet_ext_userRightClick(itemID) {
alert(itemID[0]); ???
return false;
}
But how do I refer to tmenuItems array using itemID in the javascript?
For example, if I want to pop a link text, should I use alert(itemID[0]))?
It doesn't work.
Please let me know how I refer to the menu.
A: You should use the following function to get item's info:
dtreet_ext_getItemParams (0, itemID);
For example:
<script type="text/javascript">
function dtreet_ext_userRightClick(itemID)
{ var link = [];
link = dtreet_ext_getItemParams (0, itemID);
//Returns item parameters in the array:
// [item_id, index_within_submenu, parentID, level, has_child, child_count, expanded, text, link, target, tip, align, icons, hidden, disabled, visible]
alert(link[7]);
return false;
}
</script>
Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.
Even when I only call dmWorkPath and dmenu.js once, it does not work.
A: See, it is not correctly to use image-based items:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],
and specify beforeItemImage/afterItemImage parameters. They won't work in that case.
You can create such buttons in the following ways:
1) Use image-based menu (images with text).
Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],
2) Use combined background for the menu in javascript items (images without text).
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif
You cannot use these two methods together!