Menu Deroulant Vertical Dreamweaver by Deluxe-Menu.com
Menu Deroulant Vertical Dreamweaver

Menu Screenshots

Menu Deroulant Vertical Dreamweaver Html States Drop Down Menu

Features

Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Cost Effective
Sample Code Menu Html Menu Deroulant Vertical Dreamweaver
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Easy Setup
  • De Luxe Tuner. GUI interface to create your menu deroulant vertical dreamweaver menus easily and in no time
  • Sensible menu parameters for manual editing
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Submenus can be shown in 4 ways: - From from left to right + upwards and also left to right. - From right to left and also from right to left + upwards (e.g. for right-to-left languages).
  • Use images for icons, backgrounds of submenus and items. Using images you can create menus entirely based on graphics.
  • Create both horizontal and vertical menus and submenus with any amount of menus on one page.
  • Insert any HTML code inside the menu item - be it a form or a picture, a flash-object or a text. This ability allows you to create various menus of any complexity.

Recent Questions

Q: When doing a multi-frame frameset (1 top frame, 2 bottom frames) like this:

<frameset ID="frames" ONLOAD="getBottom()" ROWS="50, *" BORDER="0" FRAMEBORDER="no" FRAMESPACING="0">
   <frame NAME="frmTop" SRC="top.htm" MARGINHEIGHT=0 MARGINWIDTH=0 SCROLLING=NO NORESIZE FRAMEBORDER="0" />
    <frameset ID="bottomFrames" cols="171,*">
     <frame name="frmLeft" src="left.htm" MARGINHEIGHT=0 MARGINWIDTH=0 SCROLLING=NO NORESIZE FRAMEBORDER="0"/>
     <frame name="frmMain" MARGINHEIGHT=0 MARGINWIDTH=0 SCROLLING=NO NORESIZEFRAMEBORDER="0" />
    </frameset>
</frameset>


And using the dm_frameinit like this:
dm_initFrame("[object]", 0, 2, 0);

it works fine in IE -> the menus are displayed exactly under the text and in the bottom right frame.

However, in Firefox, the menu drop down is displayed to the right of the top menu text, and exactly the number of pixels as the width of the left frame.

Perhaps there needs to be some FireFox checking to fix this?
Can you help me with that?


A: The problem is in a structure of your frameset.
Mozilla browsers can't determine absolute coordinates for a frame, sosubmenus drop down with an offset.

You should create the following frameset structure:

 --|------------
   | menu
 --|------------
   |
   | submenus
   |

Now a top row has 2 columns and all browsers can determine awidth of the 1st column in the second row.


Q: How can I make the submenus appear much more quickly for the javascript expand menu?They appear but only after mouseing-over the menu and waiting for approximately one second.

A: Try to adjust the following parameters:
  var dm_writeAll=0;

  var smShowPause=100;
  var smHidePause=1000;

  var transDuration=150;
  var transDuration2=200;

You can also turn off transitional effects
  var transition=-1;



Q: Very interested by your product, I want to know, before buy, if I can call javascript function when the user click on a menu Items;

you have this example, but I want the possibility to call a javascript function in the client side :

  var menuItems = [
[text, "javascript:alert('Hello, world!')", icon1, icon2],
];

Is it possible, if yes could you give the sample, because Milovic menu have a javascript:function call, what about your product ?

Thank you for the answer.


A: You're able to use Javascript for each item, for example:

  var menuitems = [
["item text", "javascript:your_code_here"]
];

Unfortunately, you can't assign onmouseover/onClick event to each item.
However, you can achieve this by using standard html objects within items, for example:

  var menuitems = [
["<div onClick='your_code_here'>item text</div>", "index.html"]
];

Unfortunately we don't have such example.


Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.

Even when I only call dmWorkPath and dmenu.js once, it does not work.

A: See, it is not correctly to use image-based items:

["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],

and specify beforeItemImage/afterItemImage parameters. They won't work in that case.

You can create such buttons in the following ways:
1) Use image-based menu (images with text).

Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],


2) Use combined background for the menu in javascript items (images without text).

  var beforeItemImage = [,]; //left-side image for normal and mouse over state
  var itemBackImage = [,]; //background or image for normal and mouse over state
  var afterItemImage = [,]; //right-side image for normal and mouse over state
  var beforeItemImageW = '';
  var afterItemImageW = '';
  var beforeItemImageH = '';
  var afterItemImageH ='';

But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif

You cannot use these two methods together!