Recent Questions
Q: Is there a way to highlight the selected item in the dhtml treemenu of the current page when the link target is _self?
Or pass in the selected item to the new page?
A: You can set a pressed item using Javascript API:
function dtreet_ext_setPressedItem (menuInd, itemID)
Please, see here:
http://deluxe-tree.com/functions-info.html
You can also set
var tsaveState = 1;
More info you can find
http://deluxe-tree.com/data-samples/tree-menuxp-save-state.htm
To expand specific items you should use API function
function dtreet_ext_expandItem (itemID, expand)Q: I have another question.. after I successfully click and load the data in to my window using the mouseover tab, the tab defaults back to the original default tab.
Because I have to reload my page after the tab has been selected the tab chosen is lost. What do you recommend for "remembering" the tab so that when the page reloads the correct tab is highlighted. I know that I need to set the var bselectedItem but if you have a "nifty" way for me to do that I am all ears.
A: Deluxe Tabs doesn't support API functions which can return theselected tab aslo.
You can set "bselectedItem" and " var bselectedSmItem" parametersbased on your link before you call your data file.
For example, move " var bselectedItem" and " var bselectedSmItem" parametersfrom your data file to your code.
<TD vAlign=top align=left>
/* Select Tab */
<script type="text/javascript" language="JavaScript1.2">
var bselectedItem=<?php echo $seltabs; ?>;
var bselectedSmItem=<?php echo $selsmtabs; ?>;
</script>
<SCRIPT src="data.js" type=text/javascript></SCRIPT>
</TD>
You should define seltabs and selsmtabs using server side script.
You can also set it on every page before you call data.js file, forexample:
<TD vAlign=top align=left>
/* Select Tab */
<script type="text/javascript" language="JavaScript1.2">
var bselectedItem=4;
var bselectedSmItem=3;
</script>
<SCRIPT src="data.js" type=text/javascript></SCRIPT>
</TD> Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?
Also, where is it defined that the popup menu is ID 1 ?
A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.
So, when you have several data files on your page you have such ID's:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0
<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1
<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2
<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3
<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4
and so on.
> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>
If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
and move it to the html page:
<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
var menuItems = [
["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
var menuItems = [
["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
var menuItems = [
["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];
dm_init();
</SCRIPT>
<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>
Q: I need to create a popup menu in javascript triggered from a flash movie button. Is this possible, and if so, do you have any documentation on this? (coding for flash button, etc)
A: Unfortunately you cannot assign OnClick or OnContextMenu event forflash file.