Recent Questions
Q: What i need is when the menu item is clicked in the dhtml context menu, it'll run a json the onclick or mouseup event.
Is this possible?
A: You can achieve this by using standard html objects within items, for example:
var menuitems = [
["<div onContextMenu='your_code_here'>item text</div>", ""]
];
Actually you can use any html code within menuItems.
Q: I need to set individual itemtargets for a number of items in the navigation bar menu...
A: You can set target parameter for all items:
var itemTarget="_blank";
or
var itemTarget="main";
where main - is the name of the main frame where you want to open the link
or for each item individually:
["Home","testlink.html", "", "", "", "_blank", "", "", "", "", "", ],
...
["Home","testlink.html", "", "", "", "main", "", "", "", "", "", ],
Q: We are testing you menu in our application. It is being used in cross frame mode. It works very nicely except a couple issues.
The main one is after loading a new page in the sub menus window when I go back to the main menu to select another option but on the initial mouse over it takes several seconds for the menu to come up. Once the delay of loading the initial submenu is over it loads all others very quickly until a new page is loaded again. Is there a way to optimize the menu to reduce this load time? I have already set dm_writeAll=0 but that only increased the speed of the initial display of the main menu.
And the other question is does the dmObjectsCheck option work in cross frame mode? I have it set =1 and the submenus still underneath objects (such as select list) which have a higher z order.
A: Try to do the following:
move all <script> calls into <head>, but delete dm_initFrame()function from data .js file -- move them instead of files calls, i.e.:
<head>
<script src=data.js>
...
</head>
...
<div><script>dm_initFrame("frmSet", 1, 2, 1); </script></div>
It this case data will be loaded when <head> will load, but after thatmenus must be shown quickly.
Let me know about results.
Deluxe Menu overlap select objects in cross-frame mode.
Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.
Even when I only call dmWorkPath and dmenu.js once, it does not work.
A: See, it is not correctly to use image-based items:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],
and specify beforeItemImage/afterItemImage parameters. They won't work in that case.
You can create such buttons in the following ways:
1) Use image-based menu (images with text).
Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],
2) Use combined background for the menu in javascript items (images without text).
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif
You cannot use these two methods together!