Recent Questions
Q: Could you please tell me, wether it is possible to place the arrows in the front of the javascript web menu items instead of after. I am working on a Vista menu.
A: Try to use the following javascript web menu parameter:
var dmRTL=1;
Q: Is there a way to have the menu stay expanded in the same exact state when
I click on a menu item of the javascript tree view and go to a new page?
A: There is no need to write additional code on a server side to remember what items were expanded/collapsed.
DHTML Tree Menu can save items state automatically.
Please, see the example of the menu that works with cookies:
http://dhtml-menu.com/tree-examples/tree-menuxp-save-state.html
Set the following parameter:
var tsaveState = 1;
and the menu remembers its structure for each user who visit your page.
Try to expand/collapse items. Then reload the page and you'll see results.
Q: Is there a convenient template somewhere that allows me to have a standard windows tree control menu that stays open so that the user does not lose track of himself.
A: Thanks for your interest in our products.
You can expand any items when you load your page.
You should add "+" symbol before the item text. For example:
["+DHTML Menus","", "images/xpicon1.gif", , , "DHTML Menus", , "0", , , , ],
["|DHTML Menu","http://dhtml-menu.com", "images/icon1.gif", "images/icon1o.gif", "images/icon1o.gif", "Information", "_self", , , , , ],
["|+DHTML Tree Menu","", "images/icon1.gif", "images/icon1o.gif", "images/icon1o.gif", "Support", "_self", "2", , , , ],
["||2 styles: standard & XP","", , , , , , "3", , , , ],
["||Individual Item & Submenu Styles","", , , , , , "3", , , , ],
Q: I created a tree menu based on your template Vista Style 7.
I would like to know if there are some possibilities to set the x coordinate of the submenus. I would like to have a tree menu with submenus which are not moving to the right when expanding the main menu but staying under it.
A: You can only try to use the following parameter to change submenuposition:
var tlevelDX=0;