Recent Questions
Q: Two questions. First I get a "Error! Skin Load!" popup when my onmouseover popup window loads.
I see references to "skin.js". Is this supposed to be generated?
Secondly.
I am being really dense. I would like to use Deluxe Popup Windows in response to a mouse click on a picture. So far with deluxe Menu, I just put a statement like this:
<script type="text/javascript" src="rvmonitor.js"></script>
where I wanted the menu to show up. The web page loads and the Deluxe Menu displays.
I have managed to make the onmouseover popup window appear by using that code, the web page loads and the popup loads (with the skin error).
I know how to get a larger picture from a smaller one like this:
<a href="../images/Tige/CabinetMod/Tige_CabinetMod04.JPG">
<img class="border0" src="../images/Tige/CabinetMod/Tige_CabinetMod04_small.JPG" alt="Gasketmount">></a>
I just don't know how to put the rvmonitor.js into the <a href...></a> function. Could I have a simple example?
A: See, to install Deluxe Popup Window you should call two .js files onyour page:
<head>
...
<script type="text/javascript" src="deluxe-popup-window.files/dpopupwindow.js"></script> //engine file
</head>
<body>
...
<script type="text/javascript" src="deluxe-popup-window.js"></script> //data file
...
</body>
Copy deluxe-popup-window.files folder and deluxe-popup-window.js fileinto the same folder with your html page.
To open your window on mouse click you should do the following things:
<a title="Click to open the window" href="javascript:;"onclick="deluxePopupWindow.open('win', '<img class=\'border0\'src=\'../images/Tige/CabinetMod/Tige_CabinetMod04.JPG\' alt=\'Gasketmount\'>', 'Full Image', 'width=180,height=270,resizable,scrollbars=no,middle,right,fade-effect', 'windowsvista_graphite')"><imgmount\'>class="border0" src="../images/Tige/CabinetMod/Tige_CabinetMod04_small.JPG" alt="Gasket mount"></a>.
Q: I have images that I want to use for the top level of the menu. How do I create a menu using images that were created in a different program? I tried to look in the frequently asked questions but IcouldnТt find anything that told me how. Thank you in advance for your help.
A: You can use any image for the top items.
You can set
var itemBackImage=["",""];
Or, create Individual style
var itemStyles = [
["itemWidth=92px","itemBorderWidth=0","fontStyle=normal 11px Tahoma","fontColor=#FFFFFF,#FFFFFF","itemBackImage=data-vista-03.files/btn_magentablack.gif,data-vista-03.files/btn_magenta.gif"],
];
The new method of making image-based menus: if item text is empty, icon fields will be used as item images.
For example:
["", "index.html", "itemImageNormal.gif", "itemImageOver.gif", "Home Page"]
Q: I have to find out, how the javascript tree control is NOT expanding in the beginning..
A: You should set the following parameter:
var texpanded=0;
Use + signs before items text to expand some items:
["+Land","", "", "", "", "", "", "0", "", "", ],
Q: I’m trying to setup a simple DHTML MENU (TREE MENU). It works just fine. I just have an issue that I can’t solve.
The parameter “ var tmenuHeight = "0"; Your documentation says the following
-----------
Height of the menu in (px, % or other units).
If the value 0 - the menu sets its height automatically.
If the value is small - scrollbars appear.
In IE it looks fine but I cannot see the menu in Firefox. When I set the parameter to for example 100 then it shows up both in IE and Firefox. But I cannot set a value in pixels. I don’t know how big the menu is because it’s dynamically built. According to your doc I can specify the value in percentage but this doesn’t work. When I set the value to “100%” it doesn’t show up in Firefox again.
How can I solve this issue?
A: Try to set this parameter in the following way:
var tmenuHeight = "auto";