Recent Questions
Q: I used the drop menu creator to create a simple tab example, and I created a simple HTML file to display the tabs. It initially appears fine when the page first displays (e.g., the correct div is hidden), but when I *first* click on a tab I always get a javascript error deep in the .js code. Then I click around a bit between the tabs and get some display problems (no more javascript errors though), until finally the show/hide logic recovers and all looks ok.
The error I initially get is something like “tabs[…].id is not an object”. I have the IE7 debugger turned on, otherwise I might not ever see this error.
FYI, I tried your example menus on your web site and everything is fine! Maybe the .js files on your web site are not the same as those created by the generator?
A: You should set the following parameter in drop menu creator:
var bselectedSmItem=0;
Q: I have noticed on your menus that have multiple nodes, you areallowing only the icon to be clicked and expand the tree. How would I alter the code so that when a user clicks anywhere on the tree with multiple nodes, the entire tree expands instead of the user having to be so precise in selecting the tiny icon to expand the tree.
A: You should set the following parameter to expand item on a mouseclick:
var texpandItemClick=1;
Q: How do I turn off transitional effects of my java swing right click menu?
A: You should set the following java swing right click menu parameters.
var transition=-1;
var transOptions="";
var transDuration=0; var transOptions="";
var transDuration2=0;
Q: I have downloaded the trial version and so far I really like what I see except for one issue. Any page that includes the following doctype:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
seems to break the absolute positioning of the menu and sends it to the far upper left corner of the page. Any help on fixing this would be greatly appreciated.
A: The problem is in <!DOCTYPE> attribute.
Please, set 'px' units for posX and posY parameters,for example:
var posX="100px";
var posY="100px";