Javascript Expanding Menu by Deluxe-Menu.com
Javascript Expanding Menu

Menu Screenshots

Javascript Expanding Menu Drop Down Menus Web

Features

Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed javascript expanding menu samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Sliding Menu In Javascript Javascript Expanding Menu
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Easy Setup
  • De Luxe Tuner. GUI interface to create your javascript expanding menu menus easily and in no time
  • Sensible menu parameters for manual editing
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • You can set the size of the menu in pixels, percent or other units. The menu may have an absolute or relative position (it can be inserted into the table).
  • Use any necessary font of any color, size and font decoration. Create any available type, thickness and color of a menu's frame.Choose any color for backgrounds of submenus and items.
  • Specify various values for padding and spacing for the whole menu and for each separate submenu.
  • You can specify a time for delays in showing or hiding of a submenu. Use special prefixes for image paths and links to make paths absolute.
  • Create separators using your own pictures, size and alignment.

Recent Questions

Q: Do you plan to implement a fix in the cross browser drop down menu for the pointer - many of our users have complained that it is very un-intuitive - surely it must be possible to change the pointer to a hand if there is a link. I have tried putting <a> tags in to the menu labels, but it only changes to a hand if the actual label text is highlighted - it obviously should change whichever part of the box is highlighted? Is there no other workaround?


A: If you set the following parameter:
  var itemCursor="pointer";

You'll have the mousepointer being a hand for all itemsin the menu.

Unfortunately, you can't change cursor type for different items.
But you can write so:

["<a href='http://deluxe-menu.com/'>Home</a>","", , , , , , , , ],
["Product Info","", , , , , "0", , , ],
 ["|What's New","", , , , , "0", , , ],

In all items with links you should use <a> tag.

Set this parameter:
  var itemCursor="default";


Q: How can I set the padding for the menu text at the top for the javascript select menu? I want more padding on the left of the text but I don't want it centered.

A: You can set bigger left padding for your Submenu Style, for example:

  var menuStyles = [
["menuBackColor=transparent","menuBorderWidth=0","itemSpacing=1","itemPadding=0px 5px 0px 25px"],
];

itemPadding=0px 5px 0px 25px - top right bottom left


Q: Could it be possible to explain to me how to create cross-frame horizontal navigation bar..

A: To initialize the cross frame menu call dm_initFrame()
function instead of standard dm_init() function within data.js file:

dm_initFrame(framesetID, mainFrameInd, subFrameInd, orientation);

framesetID - id attribute of the frameset;
mainFrameInd - index of the main frame (where the top-menu is placed), >=0;
subFrameInd - index of the subframe (where the submenus will be shown), >=0;
orientation - frame orientaion: 0 - top-to-bottom, 1 - left-to-right; 2 - bottom-to-top; 3 - right-to-left.

So you should create your menu in Deluxe Tuner, save it.
Create html file with your frame set.
Set ID for the first frameset:
<FRAMESET id=frmSet rows=220,*>
<FRAME id=frame1 src="Deluxe Menu Samples_files/cross-frame-horizontal-1.htm"> //menu frame
<FRAME id=frame2 name=frame2 src="Deluxe Menu Samples_files/testlink.htm"> //content frame
</FRAMESET>

Then you should open your data file in any text editor and changedm_init();
for example to dm_initFrame("frmSet", 0, 1, 0);

You'll find more info here:
http://deluxe-menu.com/cross-frame-mode-sample.html

Q: I have been mostly creating my menus by starting with a template file that has the features I need, and then modifying that file by hand (as opposed to using the Tuner program). In this case I am using data-vista-01.js.

When I load my html file that has references to the necessary resources (e.g. .js, gif, etc) in a directory that has the Images folder and Menu folder copied directly from the installed Deluxe Menu program directories, I get what I want.

This is perfect. But I think to myself, surely I don't need all the .js files from the Menu directory, nor do I need all the .gif files from the Images directory, so I started deleting those files one at a time, until I got to the point where Images contained only the Vista1 folder + the empty.gif file, and the Menu folder contained only dmenu.js. My menu now not working.

I'm guessing that some graphic files need to draw the top-level menu bar are missing. But which ones?
So my question is, what files do I really need? Is this something the documentation describes, and if so where?

I hope I don't have to include the full contents of the Menu and Images folder, as they are quite large.


A: Unfortunately, you should add all need images manually.
We'll try to correct it soon.
You can open your data.js file and see what images you're using in themenu and copy tese images into your folder.

You should also change the following parameter:

  var pathPrefix_img="";

There is no need to use all engine files for the menu.
Description of files you can find here:
http://deluxe-menu.com/description-of-files-info.html