Recent Questions
Q: I want to open a new html window on top of my current page – but I want the new html window to be a certain size only (800 x 400).
How do I do this? Can you give me the code so I can paste in the data file rather than the tuner?
A: You should write:
["Test Window","javascript:window.open('http://www.microsoft.com','_blank',
'height=400,width=800,top=10,left=10,status=yes,toolbar=no,menubar=no,location=no');", , ,'MonitorExceptions' , ,'', '',,],
Q: Deluxe Menu supports keyboard navigation eg. CTRL+F2 to activate menu.
Why does Deluxe Tabs not have the same feature?
I would like to use both java script navigation menu systems on the same page, and both need to have keyboard navigation for accessibility reasons.
A: Unfortunately it is really so, Deluxe Tree and Deluxe Tabs doesn'thave such a feature now.
We'll try to add this feature in the next versions of the java script navigation menu.
Q: First of all, your product is amasing!
I can not create popup windows by clicking on a menu.
For example:
MainMenu:     Home > Favorites > Fun > About us
Sub Menu:      - Portal
                       - Games
                       - Forum
                       - Chat
By clicking on “Games” Button of sub menu I would like to open a popup window,
Not regular window with navigation, scroll and so on.
A: You can use your own javascript functions in the menu items.
You should paste "javascript:some_function()" into item's link field, for example:
var menuItems = [
["text", "javascript:your_function(...)", ...]
];
Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.
Even when I only call dmWorkPath and dmenu.js once, it does not work.
A: See, it is not correctly to use image-based items:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],
and specify beforeItemImage/afterItemImage parameters. They won't work in that case.
You can create such buttons in the following ways:
1) Use image-based menu (images with text).
Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],
2) Use combined background for the menu in javascript items (images without text).
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif
You cannot use these two methods together!