Milonic Menu Php Nuke by Deluxe-Menu.com
Milonic Menu Php Nuke

Menu Screenshots

Milonic Menu Php Nuke Menu Example Script Download

Features

High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Html Menu Jscript Milonic Menu Php Nuke
Easy Setup
  • De Luxe Tuner. GUI interface to create your milonic menu php nuke menus easily and in no time
  • Sensible menu parameters for manual editing
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed milonic menu php nuke samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Tune menu parameters manually or using Deluxe Tuner. Then add several rows of a code within html page - your menu is ready!
  • Use special JavaScript functions for: Dynamic changing of items (text, link, icons and even individual style!). Making a menu item active/inactive. Addition/removing of items. Changing of visibility of items. Getting the information on any menu, submenu and items. Other tricks.
  • Opportunity to control the menu from the keyboard.
  • Cross-frame mode allows you to build full-featured menus on the pages that use frame-based structure. But for all that it's not necessary to insert any additional code into all the pages - just specify some additional parameters of the menu.

Recent Questions

Q: Sorry to bother you again, but we've done everything suggested in your fix regarding flash obscuring the multiple drop down menu, but we're still having the same problem in Firefox.

We've - set the parameter in the data file to -   var dmObjectsCheck=1;

We've added the following to the start of the data file -

function dm_ext_ruleObjectHide()
{
return false;
}

We've embeded the flash as suggested to -

<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0"
height="150" width="732" name="if-header">
<param name="movie" value="images/flash/if-header.swf">
<param name="quality" value="best">
<param name="play" value="true">
<param name="wmode" value="opaque">
<embed height="150" name="if-header"
pluginspage="http://www.macromedia.com/go/getflashplayer"
src="images/flash/if-header.swf"
type="application/x-shockwave-flash" width="732" quality="best"
wmode="opaque" play="true">
</object>

But still our multiple drop down menu sits behind the flash. Are we missing something else?

A: See it is necessary to have opaque parameters in <object> and <embed>tags to display submenus correctly in Firefox.

So, you should open .js file for your flash and find "embed" and"object" words.
And add opaque parameters, for example:

swfNode = '<embed type="application/x-shockwave-flash" wmode="opaque" src="'+ this.getAttribute('swf') +'" width="'+ this.getAttribute('width') +'" height="'+ this.getAttribute('height') +'"';
swfNode += ' id="'+ this.getAttribute('id') +'" name="'+ this.getAttribute('id') +'" ';
  var params = this.getParams();
for(  var key in params){ swfNode += [key] +'="'+ params[key] +'" '; }
  var pairs = this.getVariablePairs().join("&");
if (pairs.length > 0){ swfNode += 'flashvars="'+ pairs +'"'; }
swfNode += '/>';
} else { // PC IE
if (this.getAttribute("doExpressInstall")) {
this.addVariable("MMplayerType", "ActiveX");
this.setAttribute('swf', this.xiSWFPath);
}
swfNode = '<object id="'+ this.getAttribute('id') +'" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="'+ this.getAttribute('width') +'" height="'+ this.getAttribute('height') + '">';
swfNode += '<param name="movie" value="'+ this.getAttribute('swf') +'" /> <param name="wmode" value="opaque"> ';
  var params = this.getParams();
for(  var key in params) {
swfNode += '<param name="'+ key +'" value="'+ params[key] +'" />';
}



Q: We’re a licensed user of deluxe menu and tree menu.

Can you please tell me how to specify left padding for a dhtml tree menu item? I don’t see any item padding options for tree menu in any of the documentation.

A: You should use the following parameter:

  var tlevelDX=10;



Q: I tested your code and it works fine now. I don't need the Deluxe Tuner and only used the Java Script code. So please inform me about the expenses of using Java Script code and also related support needs.


A: Deluxe Tuner is a free software.
We support all our clients no matter if they had bought a license or not and what type of the license they have.

More info about license types you can find here.
http://deluxe-menu.com/order-deluxe-menu-purchase.html


Q: Last, I couldn't solve the issue I meet when I set up a long name for an dhtml side menu item: next item overlaps. Is it possible to specify the width of an item?

A: You can try to use the following dhtml side menu parameters to use combinedbackground for your items:

  var beforeItemImage = [,]; //left-side image for normal and mouse over state
  var itemBackImage = [,]; //background or image for normal and mouse over state
  var afterItemImage = [,]; //right-side image for normal and mouse over state
  var beforeItemImageW = '';
  var afterItemImageW = '';
  var beforeItemImageH = '';
  var afterItemImageH ='';

But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif