Javascript Menu Map by Deluxe-Menu.com
Javascript Menu Map

Menu Screenshots

Javascript Menu Map Scrolling Menu Javascript

Features

Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed javascript menu map samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Menus En Javascript Javascript Menu Map
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
Easy Setup
  • De Luxe Tuner. GUI interface to create your javascript menu map menus easily and in no time
  • Sensible menu parameters for manual editing
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • There can be multi level menus - create as many rows or columns of the menu as you want.
  • Use a mouse to drag a menu as a usual window. Also you can construct the menu where each submenu can be "detached" from the main menu (MSOfficeToolbarLike mode).
  • When the page is scrolled the menu remains visible. The DHTML menu can "float" along one or two coordinate axes.

Recent Questions

Q: The button menu is on the top of the screen but it has lines through each of the menus just after the words and before the arrow on each of them.
I have stretched the menu out tocover the whole of the top of the page but i need to get these lines out of the menu.

Can you please help me with this problem


A: See images in Vista Templates have the fixed width and height (92 x21):

  var itemStyles = [

["itemWidth=92px","itemHeight=21px","itemBackColor=transparent,transparent","itemBorderWidth=0",
"fontStyle=normal 11px Tahoma","fontColor=#3A3A3A,#000000","itemBackImage=data-vista-2-04.files/btn_olive.gif,data-vista-2-04.files/btn_white.gif"],
];

When items text is too long you can have such effect.

You can try to use combined background for your items, for example:

  var beforeItemImage = [,]; //left-side image for normal and mouse over state
  var itemBackImage = [,]; //background or image for normal and mouse over state
  var afterItemImage = [,]; //right-side image for normal and mouse over state
  var beforeItemImageW = '';
  var afterItemImageW = '';
  var beforeItemImageH = '';
  var afterItemImageH ='';

But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif


Q: I like your product a lot. These are the features that, unfortunately, cannot be done and hope that you can address them. I will place the order right away if these are resolved:
1. For each individual item, allow attaching a customized javascript to fire up "onclick" and "nomouseover".

2. Allow using a variable size icon for each item.


A: 1. You're able to use Javascript for each item, for example:

  var tmenuitems = [
["item text", "javascript:your_code_here"]
];

Unfortunately, you can't assign onmouseover event to each item.
However, you can achieve this by using standard html objects withinitems, for example:

  var tmenuitems = [
["<div onmouseover='your_code_here'>item text</div>", "index.html"]
];

2. DHTML Tree Menu uses constant icon size for all icons.
If you wantto use different icon dimensions, you can use standard <img>elements within items:

  var tmenuitems = [
["<img src='icon.gif' width=10 height=10>item text", "index.html"]
];


Q: In DeluxeTuner when I choose an image and use my own path DeluxeTuner always sticks it's own path (data.files/) into the .js file.
Then I have to go into the data.js file and re-edit the path manually.


A: If you use Tuner, you should save data .js file before you'll selectimages. When you save .js file it means that you set a root directoryfor the project, so Tuner can make all selected images with relativepaths.


Q: Where do I increase the width of the javascript menu bars for each entry? Some of my links are a bit longer than the image and it's causing it to use part of another gif to cover it. Sorry not sure if I even explained that right. Let me know if this makes sense.

A: I suppose that you're using Vista style templates.

The width of vista images is 94px. If the width of your menu itemis wider than 94px you should correct the width of the images in anygraph editor, for example in Photoshop. You should set the width ofthese images 120px and set the following parameter:

  var itemStyles = [
["itemWidth=120px","itemBackColor=transparent,transparent","itemBorderWidth=0","fontStyle=bold 10pxTahoma","fontColor=#FFFFFF,#F8FF95","itemBackImage=columbine.files/btn_orange.gif,columbine.files/btn_orange2.gif"],
];

You can also try to use the following parameter to use combinedbackground for your items:

  var beforeItemImage = [,]; //left-side image for normal and mouse over state
  var itemBackImage = [,]; //background or image for normal and mouse over state
  var afterItemImage = [,]; //right-side image for normal and mouse over state
  var beforeItemImageW = '';
  var afterItemImageW = '';
  var beforeItemImageH = '';
  var afterItemImageH ='';