Javascript Click Somewhere Else by Deluxe-Menu.com
Javascript Click Somewhere Else

Menu Screenshots

Javascript Click Somewhere Else Dhtml Bar

Features

Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed javascript click somewhere else samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Cost Effective
Dhtml Toolbar Javascript Click Somewhere Else
Easy Setup
  • De Luxe Tuner. GUI interface to create your javascript click somewhere else menus easily and in no time
  • Sensible menu parameters for manual editing
Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Submenus drop down over all the objects of the page (select, flash, object, embed, applet). If for some reasons a submenu can't drop down over an object, the latter will be hidden for a time when the submenu is shown.
  • These effects will make your menu more attractive and stylish. You can cast a shadow on the menu and submenus, set transparency. Among available transitional effects there are such as fade, mosaic, random dissolve, slide out and many others.
  • Create individual styles and assign them to any submenu and item. Use individual styles to achieve stunning effects!

Recent Questions

Q: When i stay on one page so must have the menue-point of the html menu for this page another color or font. How can i make this?


A: You should set pressed item.
Please, check the following parameter

  var pressedItem=-2;

This parameter sets an index of an item that will be highlighted by default.
-2 - the toggle mode is disabled;
-1 - the toggle mode is enabled, but no items highlighted by default;
0,1,2,3,... - index of highlighted item in a top-menu.

You can set a pressed item using Javascript API:

function dm_ext_setPressedItem (menuInd, submenuInd, itemInd, recursion)

Sets a current pressed item.
menuInd - index of a menu on a page, >= 0.
submenuInd - index of a submenu, >= 0.
itemInd - index of an item, >=0.
recursion = true/false - highlight parent items.

But notice, to use dm_ext_setPressedItem() you should know ID of selected item and subitem.
You can't get this ID after you reload your page. That is why you should write your own code on PHP.

You can also set the correct
  var pressedItem=1;
parameter on each html page.


Q: I just purchased your product and I’d like to generate a menu with NO DROP SHADOW effect.

Is that possible?


A: Thanks for your interest in our products.

Yes, you can do it. Try to set the following parameter:

  var shadowLen=0;


Q: How do I connect a link (i.e. document) to one of the javascript text menu items.

A: You should add links in the "Link" field of the Item Parameters Window.
http://deluxe-menu.com/data-samples/java-menu-program.htm

You can find more info about menu items here:
http://deluxe-menu.com/menu-items-info.html



Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?

Also, where is it defined that the popup menu is ID 1 ?


A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.

So, when you have several data files on your page you have such ID's:

<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0

<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1

<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2

<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3

<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4

and so on.

> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:

<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>

If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:

  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();

and move it to the html page:

<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
  var menuItems = [

["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
  var menuItems = [

["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];

dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
  var menuItems = [

["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];

dm_init();
</SCRIPT>

<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>