Recent Questions
Q: I see "Incorrect Copyright" message in IE7.
A: Now you're using Deluxe Menu v1.12.
You should upgrade you Deluxe Menu to v2.0.
Please, download licensed files from the same link in your licensemessage.
How to upgrade to v2.00
---------------------------------------------------------------
You can download the licensed engine .js files from the same link in your license message. Deluxe Menu v2.00 has new parameters and features.
To upgrade to v2.00 you should do the following.
Step 1.
1.1 For Windows users
a. Run Deluxe Tuner v2.0
(can be found in the trial menu package v2.0
http://deluxe-menu.com/deluxe-menu.zip).
b. Open menu data file (.js file where menu parameters are placed):
select File/OpenA
c. Save the file: select File/Save, then click "No" button when the dialog box appears.
1.2 For other OS users
a. Open menu data file (.js file where menu parameters are placed) in a text editor.
b. Make sure that the following variables exist in the data file:
var keystrokes = 0;
var dm_focus = 1;
var dm_actKey = 113;
var dynamic = 0;
var smHideOnClick = 1;
var itemAlignTop = 'left';
var smSmartScroll = 1;
var dmAJAX = 0;
var dmAJAXCount = 30;
var dmRTL = 0;
var dmObjectsCheck = 0;
var menuBackRepeat = "repeat";
var menuHeight = "";
var transDuration2 = 200;
If one of the variables doesn't exist - add it at the beginning of the file.
c. Save the file.
Step 2. Now open HTML-page that contains Deluxe Menu.
Step 3. Replace existent tags of the menu by the following code:
<noscript><a href="http://deluxe-menu.com">Javascript Menu by Deluxe-Menu.com</a></noscript>
Step 4. Save HTML-page.
Step 5. New engine v2.00 has 7 .js files.
They are:
- dmenu.js
- dmenu4.js
- dmenu_add.js
- dmenu_dyn.js
- dmenu_key.js
- dmenu_cf.js (new v2.00)
- dmenu_popup.js (new v2.00)
Replace all old .js files by the files from v2.00.
Try that.
Q: Is dhtml menu software compatible with mac?
A: You should download free trial version on MAC:
http://deluxe-menu.com/trial-download.html
So, you'll have MAC version of Deluxe Menus.
And use the licensed engine files from the licensed .zip
(you can download it from the link in your license message).
Unfortunately we don't have html version of the Tuner for Deluxe Tree
and Deluxe Tabs now. We'll try to create it in the nearest future.
You can find all templates for Deluxe Tree, Deluxe Tabs, Popup Window, Calendar in the trial package.
More info about installation and parameters you can find on our websites:
http://deluxe-menu.com
http://deluxe-menu.com/css-menu/
http://deluxe-tree.com
http://deluxe-tabs.com
http://deluxepopupwindow.com/
http://calendardatepicker.com/
Q: I have been mostly creating my menus by starting with a template file that has the features I need, and then modifying that file by hand (as opposed to using the Tuner program). In this case I am using data-vista-01.js.
When I load my html file that has references to the necessary resources (e.g. .js, gif, etc) in a directory that has the Images folder and Menu folder copied directly from the installed Deluxe Menu program directories, I get what I want.
This is perfect. But I think to myself, surely I don't need all the .js files from the Menu directory, nor do I need all the .gif files from the Images directory, so I started deleting those files one at a time, until I got to the point where Images contained only the Vista1 folder + the empty.gif file, and the Menu folder contained only dmenu.js. My menu now not working.
I'm guessing that some graphic files need to draw the top-level menu bar are missing. But which ones?
So my question is, what files do I really need? Is this something the documentation describes, and if so where?
I hope I don't have to include the full contents of the Menu and Images folder, as they are quite large.
A: Unfortunately, you should add all need images manually.
We'll try to correct it soon.
You can open your data.js file and see what images you're using in themenu and copy tese images into your folder.
You should also change the following parameter:
var pathPrefix_img="";
There is no need to use all engine files for the menu.
Description of files you can find here:
http://deluxe-menu.com/description-of-files-info.html
Q: There does not appear to be any information how to display the content of a selected tab for the tab menu
A: If you want to see the content below your tab menu:
you should paste your content in the <div> .. </div> tags.
<div id="content1" style=" visibility: hidden;" class="tabPage">
<p align=center><img src="img/logo_DM.gif" width=262 height=56 alt="Deluxe-Menu.com"></p>
</div>
<div id="content2" style="visibility: hidden;" class="tabPage">
<p align=center><img src="img/logo_DT.gif" width=262 height=56 alt="Deluxe-Tree.com"></p>
</div>
<div id="content3" style=" visibility: hidden;" class="tabPage">
<p align=center><img src="img/logo_DTabs.gif" width=254 height=58 alt="Deluxe-Tabs.com"></p>
</div>
See in Deluxe Tabs there are two modes:
1. var tabMode=0;
You can create only one level of tabs and assign Object Id's of theDIV's to show when you click on the tab.
["XP Tab 1","content1", "", "", "", "", "", "", "", ],
["XP Tab 2","content2", "", "", "", "", "", "", "", ],
["XP Tab 3","content3", "", "", "", "", "", "", "", ],
["XP Tab 4","content4", "", "", "", "", "", "", "", ],
2. var tabMode=1;
You can assign only links in this mode.
You should create top level items with subitems.
["XP Tab 1","", "", "", "", "", "", "", "", ],
["|Link 1_1","http://deluxe-tabs.com", "", "", "", "", "0", "", "", ],
["|Link 1_2","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 1_3","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 1_4","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 1_5","testlink.htm", "", "", "", "", "0", "", "", ],
["XP Tab 2","", "", "", "", "", "", "", "", ],
["|Link 2_1","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 2_2","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 2_3","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 2_4","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 2_5","testlink.htm", "", "", "", "", "0", "", "", ],
["XP Tab 3","", "", "", "", "", "", "", "", ],
["|Link 3_1","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 3_2","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 3_3","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 3_4","testlink.htm", "", "", "", "", "0", "", "", ],
["|Link 3_5","testlink.htm", "", "", "", "", "0", "", "", ],
You can use Object ID as well as Link in both modes. Use the following prefixes within item's link field:
"object:" - means that there is object id after it;
"link:" - means that there is a link after it.
"javascript:" - means that there is a javascript code after it, for example:javascript:alert(\'Hello!\')
So, you should write for example:
["|Link 1_1","object:Content1_1", "", "", "", "", "0", "", "", ],