Recent Questions
Q: My mainmenu items are not links. So i need no link cursor. My submenu item are links, so i need a pointer(hand).
How can i define 2 different cursors. I tried all the possible settings for the cursor in the program but noting works.
I tried is also with a CSS class for the submenu, but that wasn't also working.
In brief: i want an arrow cursur in my mainmenu, and an hand cursor in my submenu. With smart scroll doesn't solve my problem.
Can you give me a hint to do this.
A: Unfortunately, you can't change cursor type for different items.
But you can write so:
["<a href='http://deluxe-menu.com/'>Home</a>","", , , , , , , , ],
["Product Info","", , , , , "0", , , ],
["|What's New","", , , , , "0", , , ],
In all items with links you should use <a> tag.
Set this parameter:
var itemCursor="default";
Q: Does your product support image swapping? For instance, if I was building a menu such as the one on your site, how would I swap the "Home", "Product Info", etc images/gif's?
I'm using a JavaScript such as the one below:
<a href="index.html"><img src="images/btn_home_up.gif" name="Image1" width="91" height="33" border="0" id="Image1" onmouseover="MM_swapImage('Image1','','images/btn_home_roll.gif',1)" onmouseout="MM_swapImgRestore()" /></a>
A: You can use images for items using standard <img> tag.
But in this case you should change pictures yourselves usingJavascript to make rollover items.
For example:
var menuItems = [
["<img src='image1.gif' width=100 height=20 onmouseover='this.src=\"image2.gif\" onmouseout='this.src=\"image1.gif\"'>Text", link,]
];
or
var menuItems = [
["<img src='image.gif' onmouseover='changeImage(this, 1)' onmouseout='changeImage(this, 0)'>"]
];
Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?
Also, where is it defined that the popup menu is ID 1 ?
A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.
So, when you have several data files on your page you have such ID's:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0
<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1
<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2
<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3
<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4
and so on.
> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>
If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
and move it to the html page:
<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
var menuItems = [
["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
var menuItems = [
["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
var menuItems = [
["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];
dm_init();
</SCRIPT>
<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>
Q: We would like to use standard images for the main menue and add popup menues by using deluxe menue. The popups are triggered by hovering the cursor above the main menueimages and they should stay visible as long as the cursor is in the image.
If the cursor leaves the image, the popup should be closed unless it is in the popup menue.
A: See, you can use one Deluxe Menu (image-based) with images for the mainitems and submenus or you can use several pop up menus for each image.
http://deluxe-menu.com/popup-mode-sample.html
You should use onMouseover event.