Recent Questions
Q: I am very interested in your Deluxe Tuner software and specifically the Deluxe Tab software. However, I am confused on thedeluxe tab software as to where the content for each tab is imputed. Everything seems to be extremely user friendly but I am unable to understand where to put the content information.
A: See, for each item you should assign the ID property of the content DIV.
["Style Name","contentName", "", "", "", "", "1", "", "", ],
["-","", "", "", "", "", "0", "", "", ],
["Style Description","contentDescription", "", "", "", "", "", "", "", ],
["-","", "", "", "", "", "0", "", "", ],
["Style Variations","contentVariations", "", "", "", "", "", "", "", ],
["-","", "", "", "", "", "0", "", "", ],
["Empty","", "", "", "", "", "2", "", "", ],
And on your html page you should create DIV's with such ID.
<div id="contentName" style="height: 0%; visibility: hidden;" class="tabPage">
<br><br><br> <p align=center><img src="img/style01_title.gif" width=140 height=90 alt="Glass Style Tabs"></p> <br><br><br> You should paste your content here!!!!! </div>
Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?
Also, where is it defined that the popup menu is ID 1 ?
A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.
So, when you have several data files on your page you have such ID's:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0
<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1
<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2
<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3
<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4
and so on.
> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>
If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
and move it to the html page:
<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
var menuItems = [
["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
var menuItems = [
["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
var menuItems = [
["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];
dm_init();
</SCRIPT>
<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>
Q: I am testing your product, and I would like to know, on the menu can the Plus sign be changed to expand a menu to a pointer or bullet?
A: You can use your own icons instead of Plus sign.
You should use the following parameters:
var texpandBtn=["default.files/expandbtn2.gif","default.files/expandbtn2.gif","default.files/collapsebtn2.gif"];
var texpandBtnW=9;
var texpandBtnH=9;
Q: I have a paid version of the menu, and I was trying to add the functionality of dynamically adding net dhtml menu item
When I added the code I get the following JS error,
menu is undefined in dmenu_dyn.js (line 13)
dm_ext_addItemPos(1, 0, ["Netscape", "testlink.htm", "", 4 more...], -1)dmenu_dyn.js (line 13)
dm_ext_addItem(1, 0, ["Netscape", "testlink.htm", "", 4 more...])dmenu_dyn.js (line 13)
function dm_ext_hideAllSubmenus(mInd){_dmsm(mInd);};function dm_ext_changeItem(m...
I copied the example from your site, just to see if I can use it.
What am I doing wrong?
A: See, we have two menus on the sample's page
http://deluxe-menu.com/dynamic-functions-sample.html
That's why we write menuInd = 1
dm_ext_addItemPos(1, ...
dm_ext_addItemPos(1, 0, ["Netscape", "testlink.htm", "", 4 more...], -1)dmenu_dyn.js (line 13)
dm_ext_addItem(1, 0, ["Netscape", "testlink.htm", "", 4 more...])dmenu_dyn.js (line 13)
But if you have only one menu you should write menuInd = 0
dm_ext_addItemPos(0, ...
dm_ext_addItem(0, ...