Active Menu Javascript On Same Page by Deluxe-Menu.com
Active Menu Javascript On Same Page

Menu Screenshots

Active Menu Javascript On Same Page Treemenu Sample Download

Features

Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed active menu javascript on same page samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
Cool Menu Bars Website Active Menu Javascript On Same Page
Cost Effective
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Setup menu parameters manually or using De Luxe Tuner. Then add some rows of a code within html page code and your menu is ready!
  • Use special Java Script methods for: Dynamic changing of items (link, text, icons, arrows and even individual style!). Addition/removing of items or submenus. Disabling and enabling menu items. Getting the info on every submenu, menu, and items. Changing appearance of items. Other coding tricks.
  • Cross-frame mode lets you to construct full-featured dhtml menus on the pages with frames. But for all that frame set it's not necessary to insert any additional code into all the pages - just specify several extra menu parameters.
  • Ability to handle the menu from the keyboard via keystrokes.

Recent Questions

Q: I downloaded the trial version of deluxe-menu.
I created a four tab menu using the tab'stab menu generator; so far so good.
I read the tutorial where to past codeand ensuring all items wire in the menudir/; so far so good. The problem, you talk about two> files 'dmenu.js' & 'data.js', these files were not created bydeluxe-menu program.
Where are they, so that I can see if this thing works before buying, so far; not so good.

A: You may have another name for your data file (not data.js).

If you want to use tab menu you'll have dtabs.js engine file and data file.

1. create and save .js file with your menu parameters in Deluxe Tuner(you can use "File/Save as/HTML" function).
You can enter any name you like, for example enter "tab". So you'llhave tab.html, tab.js files and "tab.files" folder with all menu files.
2. open your .html page in any text editor
3. Copy generated tab.js file and "tab.files/" folder in the same folderwith your index.html page.
4. Open generated menu.html in any text editor and copy several rows of code (<script> tags), For info see:http://deluxe-tabs.com/product-info/?installation

<head>
<!-- Deluxe Menu -->
<noscript><a href="http://deluxe-menu.com">Javascript Menu by Deluxe-Menu.com</a></noscript>
<script type="text/javascript" src="tab.files/dmenu.js"></script>
</head>
<body>
...
<script type="text/javascript" src="tab.js"></script>
...


That's all.


Q: I need to be able to highlight the selected menu en dhtml item of the Deluxe Menu.

A: Deluxe Menu has only two states normal and mouseover.

Try to do the following things:

- delete   var pressedItem=1; parameter from your menu en dhtml data file
- set correct parameter on each page before you call data file, forexample:

<noscript><a href="http://deluxe-menu.com">Javascript Menu by Deluxe-Menu.com</a></noscript>
<script type="text/javascript">  var dmWorkPath = "menudir/";</script>
<script type="text/javascript" src="menudir/dmenu.js"></script>
<script type="text/javascript">  var pressedItem=3;</script>
...
<script type="text/javascript" src="menudir/data.js"></script>

You can also set a pressed item using Javascript API:

function dm_ext_setPressedItem (menuInd, submenuInd, itemInd, recursion)

Sets a current pressed item.
menuInd - index of a menu on a page, >= 0.
submenuInd - index of a submenu, >= 0.
itemInd - index of an item, >=0.
recursion = true/false - highlight parent items.

But notice, to use dm_ext_setPressedItem() you should know ID of selected item and subitem.
You can't get this ID after you reload your page. That is why you should write your own code on PHP.



Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.

Even when I only call dmWorkPath and dmenu.js once, it does not work.

A: See, it is not correctly to use image-based items:

["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],

and specify beforeItemImage/afterItemImage parameters. They won't work in that case.

You can create such buttons in the following ways:
1) Use image-based menu (images with text).

Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],


2) Use combined background for the menu in javascript items (images without text).

  var beforeItemImage = [,]; //left-side image for normal and mouse over state
  var itemBackImage = [,]; //background or image for normal and mouse over state
  var afterItemImage = [,]; //right-side image for normal and mouse over state
  var beforeItemImageW = '';
  var afterItemImageW = '';
  var beforeItemImageH = '';
  var afterItemImageH ='';

But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif

You cannot use these two methods together!


Q: I want that this tree expanded or collapsed (clicking on the image. e.g. like the right button) and go to the link when clicked on the item.

A: No problem.
You can assign a link to the item that has subitems.
When you'll click on item's button, it'll be expanded.
When you'll click on the item, item's link will be opened.