Recent Questions
Q: Sorry to bother you again, but we've done everything suggested in your fix regarding flash obscuring the multiple drop down menu, but we're still having the same problem in Firefox.
We've - set the parameter in the data file to - var dmObjectsCheck=1;
We've added the following to the start of the data file -
function dm_ext_ruleObjectHide()
{
return false;
}
We've embeded the flash as suggested to -
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0"
height="150" width="732" name="if-header">
<param name="movie" value="images/flash/if-header.swf">
<param name="quality" value="best">
<param name="play" value="true">
<param name="wmode" value="opaque">
<embed height="150" name="if-header"
pluginspage="http://www.macromedia.com/go/getflashplayer"
src="images/flash/if-header.swf"
type="application/x-shockwave-flash" width="732" quality="best"
wmode="opaque" play="true">
</object>
But still our multiple drop down menu sits behind the flash. Are we missing something else?
A: See it is necessary to have opaque parameters in <object> and <embed>tags to display submenus correctly in Firefox.
So, you should open .js file for your flash and find "embed" and"object" words.
And add opaque parameters, for example:
swfNode = '<embed type="application/x-shockwave-flash" wmode="opaque" src="'+ this.getAttribute('swf') +'" width="'+ this.getAttribute('width') +'" height="'+ this.getAttribute('height') +'"';
swfNode += ' id="'+ this.getAttribute('id') +'" name="'+ this.getAttribute('id') +'" ';
var params = this.getParams();
for( var key in params){ swfNode += [key] +'="'+ params[key] +'" '; }
var pairs = this.getVariablePairs().join("&");
if (pairs.length > 0){ swfNode += 'flashvars="'+ pairs +'"'; }
swfNode += '/>';
} else { // PC IE
if (this.getAttribute("doExpressInstall")) {
this.addVariable("MMplayerType", "ActiveX");
this.setAttribute('swf', this.xiSWFPath);
}
swfNode = '<object id="'+ this.getAttribute('id') +'" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="'+ this.getAttribute('width') +'" height="'+ this.getAttribute('height') + '">';
swfNode += '<param name="movie" value="'+ this.getAttribute('swf') +'" /> <param name="wmode" value="opaque"> ';
var params = this.getParams();
for( var key in params) {
swfNode += '<param name="'+ key +'" value="'+ params[key] +'" />';
}
Q: I have one more question before I purchase alicense: is there a way to use images instead of text as the menu items?
A: Yes, you can create image-based menu.
If item text is empty, icon fields will be used as item images.
For example:
["", "index.html", "itemImageNormal.gif", "itemImageOver.gif", "Home Page"]
Q: When Mouse hover on Menu, menu Items showing below (showing down) the Menu. Is it possible to show the Menu Item List in up direction (above the Menu)? Please assist me in this issue.
A: See more info here:
http://deluxe-menu.com/ways-showing-submenus-sample.html
You should use the following parameter:
var smViewType = 1;
Q: Do your popup menus work with Dreamweaver?
A: Deluxe Menu wasn't developed as Dreamweaver/Frontpage extension and wedon't have plug-ins for it.
To install the menu into your html page:
1. create and save .js file with your menu parameters in Deluxe Tuner
2. open your .html page in Dreamweaver
3. Copy data.js file and "data.files/" folder in the same folderwith your html page.
4. add several rows of code (<script> tags).
For info see:
http://deluxe-menu.com/installation-info.html
<head>
<!-- Deluxe Menu -->
<noscript><a href="http://deluxe-menu.com">Javascript Menu by Deluxe-Menu.com&</a></noscript>
<script type="text/javascript"> var dmWorkPath="data.files/";</script>
<script type="text/javascript" src="data.files/dmenu.js"></script>
</head>
<body>
...
<script type="text/javascript" src="data.js"></script>
...
</body>
That's all.
It is possible that Dreamweaver changes some paths,
so you'll havean error in the preview.
On your site or in your browser there'll be no errors.