Killer Horizontal Menu Joomla by Deluxe-Menu.com
Killer Horizontal Menu Joomla

Menu Screenshots

Killer Horizontal Menu Joomla Menus Js

Features

Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant
Cost Effective
Top Bar Navigation Javascript Killer Horizontal Menu Joomla
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Easy Setup
  • De Luxe Tuner. GUI interface to create your killer horizontal menu joomla menus easily and in no time
  • Sensible menu parameters for manual editing



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Submenus can be shown in 4 ways: - From from left to right + upwards and also left to right. - From right to left and also from right to left + upwards (e.g. for right-to-left languages).
  • Use images for icons, backgrounds of submenus and items. Using images you can create menus entirely based on graphics.
  • Create both horizontal and vertical menus and submenus with any amount of menus on one page.
  • Insert any HTML code inside the menu item - be it a form or a picture, a flash-object or a text. This ability allows you to create various menus of any complexity.

Recent Questions

Q: Your frameset FAQ/examples seem to tackle scenarios where submenus open in frame 2. I'm interested in in the actual menu selection opening in frame 2 (menus being in frame 1). Is there some documentation I've missed?


A: All info about installation of the menu in the cross-frame mode youcan find here:

http://deluxe-menu.com/cross-frame-mode-sample.html


Q: I am looking for Vista Style 1 - java popup menu for iweb (Mac)
Can you help?


A: To create your menu on MAC you can use HTML version of Deluxe Tuner (for MAC OS).
Downlaod the trial version from MAC

http://deluxe-menu.com/
http://deluxe-menu.com/deluxe-tuner-info.html

Deluxe Menu wasn't developed as iweb/Dreamweaver/Frontpage extension,BUT you can use it as standard Javascript files. To install the menuinto your html page:

1. open the page in your program
2. open html source code of the page
3. add several rows of code (<script> tags),

For info see: http://deluxe-menu.com/installation-info.htmlThat's all.


Q: The dhtml css drop down menu hides under the flash videos an the flash header in firefox, it works alright in IE and I hae been on your FAQs an followed the transparent code to add to the flash to make the menu appear and adding the code to the data file but it still doesnt work. Could you look at the source code of the site and show me an example of how it would work and what edits I need to make as it’s very frustrating that I cant launch the site without this.

A: See how you should install the menu with flash for Firefox here:

http://deluxe-menu.com/objects-overlapping-sample.html

You should set "opaque" parameter for your flash, set the followingparameter

  var dmObjectsCheck=1;

and add
function dm_ext_ruleObjectHide()
{
return false;
}
in the beginning of your dhtml css drop down menu data file.



Q: If you use firefox this displays fine, in IE it seems to add cell padding around the bottom & right edge of the dhtml image menu. Cant see it in the code anywhere.

A: Set the following parameter:

  var shadowTop=0;