Recent Questions
Q: I really like how this works and I think it will wind up working for us, but I have a question. On the xp style dynamic tree menu, is there a way when you click one of the 'headers' that will open up other choices for example on your http://www.deluxe-tree.com/data-samples/tree-menuxp3.html tree. When youclick either the deluxe tree:xp style or the samples gallery or the samples gallery2 section, can you make it so it opens a page in another frame? The way it is now you it wont open a page until you click on the 'samples block 1' or below.
A: Actually you cannot use links for the top items in the XP Style.
But theoretically you can use links for the top items. You can write
["<a href='index.html' class='home' target="frame">Home</a>","", "", "", "", "Return to Index page", "", "0", "", ],
["<a href='http://www.domain.uk' class='home' target="frame">About Us</a>","", "", "", "", "", "", "0", "", ],
["|Introduction","http://www.domain.uk/introduction.htm", "", "", "", "", "", "", "", ],
Q: I'm interesting in dhtml menue ability to display a different color word on a menu item when the site is on that selected page
A: The menu has only two states normal and mouseover. We'll try to add the pressed state in the future.
You can set a pressed item using Javascript API:
function dm_ext_setPressedItem (menuInd, submenuInd, itemInd, recursion)
Sets a current pressed item.
menuInd - index of a menu on a page, >= 0.
submenuInd - index of a submenu, >= 0.
itemInd - index of an item, >=0.
recursion = true/false - highlight parent items.
But notice, to use dm_ext_setPressedItem() you should know ID of selected item and subitem. You can't get this ID after you reload your page. That is why you should write your own code on PHP.
Q: I have been mostly creating my menus by starting with a template file that has the features I need, and then modifying that file by hand (as opposed to using the Tuner program). In this case I am using data-vista-01.js.
When I load my html file that has references to the necessary resources (e.g. .js, gif, etc) in a directory that has the Images folder and Menu folder copied directly from the installed Deluxe Menu program directories, I get what I want.
This is perfect. But I think to myself, surely I don't need all the .js files from the Menu directory, nor do I need all the .gif files from the Images directory, so I started deleting those files one at a time, until I got to the point where Images contained only the Vista1 folder + the empty.gif file, and the Menu folder contained only dmenu.js. My menu now not working.
I'm guessing that some graphic files need to draw the top-level menu bar are missing. But which ones?
So my question is, what files do I really need? Is this something the documentation describes, and if so where?
I hope I don't have to include the full contents of the Menu and Images folder, as they are quite large.
A: Unfortunately, you should add all need images manually.
We'll try to correct it soon.
You can open your data.js file and see what images you're using in themenu and copy tese images into your folder.
You should also change the following parameter:
var pathPrefix_img="";
There is no need to use all engine files for the menu.
Description of files you can find here:
http://deluxe-menu.com/description-of-files-info.html
Q: I would like, that not only the text is represented differently when dhtml nav menu item is expanded, also the Icon separates before it at the side where I am.
iconarrs.gif is not right
iconarrs_aktiv.gif is right
How do I solve that?
A: You should set arrow for expanded state
["||Seite 1","seite1.htm", "deluxe-tree.files/iconarrs.gif", "", "deluxe-tree.files/iconarrs_aktiv.gif", "Seite 1", "_self", "", "", "", ],
["||Seite 2","seite2.htm", "deluxe-tree.files/iconarrs.gif", "", "deluxe-tree.files/iconarrs_aktiv.gif", "Seite2", "_self", "", "", "", ],
["||Seite 3","seite3.htm", "deluxe-tree.files/iconarrs.gif", "", "deluxe-tree.files/iconarrs_aktiv.gif", "Seite3", "_self", "", "", "", ],