Recent Questions
Q: Could you also tell me where I should place the images I wish to use in the menu, eg arrows. When I select an image to use they are not appearing in the preview, or when I launch deluxe-menu.html?
A: Please, check images paths within data .js file.
For example, if you have data.js file here:
c:/website/data.js
and your images are stored here:
c:/website/images/
you should set image name so (for example):
var arrowImageMain = ["images/arrow1.gif", "images/arrow2.gif"];
If you use Tuner, you should save data .js file before you'll selectimages. When you save .js file it means that you set a root directoryfor the project, so Tuner can make all selected images with relativepaths.
Q: Is there a way to have the sub menus open to the left instead of the right?
A: You should set the following parameter:
var smViewType=2;
Q: I am evaluating various menu systems and need to know if your supports key navigation, like alt-F to select a menu?
A: Deluxe Menu has keystrokes support.
Use the following parameter to enable keystrokes support:
var keystrokes = 1;
0 - disabled (default), 1 - enabled.
Ctrl+F2 - enter the menu/switch to next menu on the page.
Arrow keys - navigate.
Enter - enter the menu.
Esc - exit the menu.
Use also the following parameters:
var dm_focus = 1; Show focus selection for selected item.
var dm_actKey = 113; Key code for keystrokes activation.
Works with Ctrl key only.
Default value is 113 = F2 key, 114 = F3 key, 115 = F4 key, etc.
Please, try the trial version, http://deluxe-menu.com
Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.
Even when I only call dmWorkPath and dmenu.js once, it does not work.
A: See, it is not correctly to use image-based items:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],
and specify beforeItemImage/afterItemImage parameters. They won't work in that case.
You can create such buttons in the following ways:
1) Use image-based menu (images with text).
Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],
2) Use combined background for the menu in javascript items (images without text).
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif
You cannot use these two methods together!