Recent Questions
Q: Now, I need your help in another question: I can set "tpressedFontColor" to have the font of the active item in the dhtml tree menu take this color.
How can I make the onmouseover - background ("titemBackImage" of the individual style set in the item parameters) of the menu item also be saved in the active, selected dhtml tree menu item? I need to build a menu with different background-images (shown on mouseover and when active) for each item, so I cannot set ONE "titemBackImage" that fits for all.
Thank you very much, Irene. And yes, I really love this product.
A: Unfortunately it is not possible now to set background color orbackground image for the selected state. Deluxe tree doesn't have sucha feature now.
But we'll try to add this feature in the next versions of Deluxe Tree.
Q: How can I open the links that I created for the items /sub-items on the same window
for the mouseover menu (not on a new window)?
A: You can set target parameter for all items:
var itemTarget="_self";
or for each item individually:
["","testlink.htm","http://images.myregistry.com/images/myregistry/tabs/thingstodo.gif", "http://images.myregistry.com/images/myregistry/tabs/thingstodo1.gif", "Home Tip","_self", "0", "0", , ],
Q: Greetings. How do I make a menu item as default selected and open when the page loads with the dhtml menu bar script? Thanks.
A: Deluxe Menu has only two states normal and mouseover.
Try to do the following things:
- delete var pressedItem=1; parameter from your data file
- set correct parameter on each page before you call data file, forexample:
<noscript><a href="http://deluxe-menu.com">dhtml menu bar script by Deluxe-Menu.com</a></noscript>
<script type="text/javascript"> var dmWorkPath = "menudir/";</script>
<script type="text/javascript" src="menudir/dmenu.js"></script>
<script type="text/javascript"> var pressedItem=3;</script>
...
<script type="text/javascript" src="menudir/data.js"></script>
You can also set a pressed item using Javascript API:
function dm_ext_setPressedItem (menuInd, submenuInd, itemInd, recursion)
Sets a current pressed item.
menuInd - index of a dhtml menu bar script on a page, >= 0.
submenuInd - index of a submenu, >= 0.
itemInd - index of an item, >=0.
recursion = true/false - highlight parent items.
But notice, to use dm_ext_setPressedItem() you should know ID of selected item and subitem. You can't get this ID after you reload your page. That is why you should write your own code on PHP.
Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?
Also, where is it defined that the popup menu is ID 1 ?
A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.
So, when you have several data files on your page you have such ID's:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0
<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1
<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2
<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3
<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4
and so on.
> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>
If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
and move it to the html page:
<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
var menuItems = [
["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
var menuItems = [
["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
var menuItems = [
["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];
dm_init();
</SCRIPT>
<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>