Recent Questions
Q: Our company bought the deluxemenu bundle about one year ago.
We were wondering is there any api for the deluxmenu js tabs available?
We would need to programatically open a particular tab.
A: No, unfortunately Deluxe Tabs doesn't support API functions now.
You can use the following function to open specific tab:
dtabs_itemClick(menuInd,itemInd);
where
menuInd - index of a tab menu on a page, >= 0.
itemInd - index of a item, >=0.
For example:
<DIV onClick="dtabs_itemClick(0,2)" style="width: 200px; border: 2px solid #000;">Click to open the third tab</DIV>Q: It's been couple of months since I last time asked something about tree menu. I am still evaluating the software.
I have a short question. Is it possible to use CSS instead of JavaScript to tune the look and feel of the tree menu? For example I would be interested in giving menu css java item height value in relative numbers (em or %) rather than specifying a size in pixels...
A: But actually you can use 'em' and '%' units in Deluxe Tree, forexample.
var tmenuWidth="13em";
var tmenuHeight="12em";
var tmenuWidth="35%";
var tmenuHeight="15em";
Q: Does your drop down menu creator work in Expression Web?
A: Deluxe Menu wasn't developed as Dreamweaver/Frontpage/Microsoft Expression Web extension,
BUT you can use it as standard Javascript files.
To install the menuinto your html page:
1. open the page in your program
2. open html source code of the page
3. add several rows of code (<script> tags).
For info see: http://deluxe-menu.com/installation-info.html
That's all.
Q: I know. I have two menus on the page and I am not using beforeItemImage orafterItemImage for the top menu in javascript (the one you referenced below), but I need it for the second menu. The parameters for that menu are in mainnav_data.js.
Even when I only call dmWorkPath and dmenu.js once, it does not work.
A: See, it is not correctly to use image-based items:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "0", "", "", "", "", ],
and specify beforeItemImage/afterItemImage parameters. They won't work in that case.
You can create such buttons in the following ways:
1) Use image-based menu (images with text).
Create normal and mouse-over state images (with text) for each item:
["","", "mainnav_data.files/corpinfo.gif", "mainnav_data.files/corpinfo2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/new.gif", "mainnav_data.files/new2.gif", "", "_self", "", "", "", "", "", ],
["","", "mainnav_data.files/xxxxx.gif", "mainnav_data.files/xxxxx2.gif", "", "_self", "", "", "", "", "", ],
2) Use combined background for the menu in javascript items (images without text).
var beforeItemImage = [,]; //left-side image for normal and mouse over state
var itemBackImage = [,]; //background or image for normal and mouse over state
var afterItemImage = [,]; //right-side image for normal and mouse over state
var beforeItemImageW = '';
var afterItemImageW = '';
var beforeItemImageH = '';
var afterItemImageH ='';
But you should create a small images in any Graph Editor, for example:
button_n_back.gif
button_n_left.gif
button_n_right.gif
button_o_back.gif
button_o_left.gif
button_o_right.gif
You cannot use these two methods together!