Recent Questions
Q: I can not figure out how to fix the menu from going off the page inMozilla by using html code. I don't know where to put the code. I would likeit to be flush right.
A: Try to set exact width for the menu width and menu height, try to specify unitsin "px":
var menuWidth="500px";
It's necessary to specify exact value for Mozilla browsers. It helpsto position menus correctly.
var menuHeight="20px";
You should also check your padding parameter, you should write it so:
var itemPadding="1px 1px 1px 12px";
Q: A lot of things have come in between... Just a few more Q's before I order.
1)
At the bottom of the page you refer to below, there is a table showing the tmenuItems array, itemInd and " submenuInd ". But in the examples on the same page, the function "dtreet_ext_getItemIDByIndex" takes the arguments (menuInd, itemInd). Is the argument "menuInd" the same as "submenuInd" referred to in the javascript menu design??
2)
When I highlight an item on "onload" I need to expand that item's parent(s), right? What will happen to other, already expanded nodes when I do that? Will they still be expanded or collapsed?
A: 1) menuInd is the index of a tree menu on a page, >= 0.
First menu - menuInd=0
Second menu - menuInd=1
Third menu - menuInd=2
Fourth menu - menuInd=3
...
2) Yes, the already expanded nodes will be expanded.
Q: How I make sure, that long menu items in dhtml menu sample can wrap into two lines?
A: You should set the following parameter:
var noWrap=0;
Or use standard <br> tags inside item's text:
["International Music X Home<br>Decoration X Books","", "", "", "", "", "0", "0", "", "", "", ],Q: Still having trouble with placing the javascript window menu on a fixed position on firefox. So far its only at my testpage. The "Trial Version"-Button however stays at the correct place while the javascript window menu itself moves down if you scroll down... I hope that is fixed in the full version??
A: Now you're using floating feature for the javascript window menu:
//--- Floatable Menu
var floatable=1;
var floatIterations=3;
var floatableX=1;
var floatableY=1;
var floatableDX=15;
var floatableDY=15;
If you don't want to use it you should set:
var floatable=0;