- Keyboard navigation - press Ctrl+F2 to enter the top menu - Top items and submenus have a shadow - Visible over select boxes, iframes, pdf, flash, Java applets. - Deluxe Tuner - visual interface to create and modify dhtml menus easily and in no time. - AJAX menu loading - loads web menu data from the server "on-the-fly". - Cross-frame support - menus work on frameset-based pages - Personal CSS styles for separate menu elements - Filters and Transitional effects
Submenus can be shown in 4 ways: - From from left to right + upwards and also left to right. - From right to left and also from right to left + upwards (e.g. for right-to-left languages).
Use images for icons, backgrounds of submenus and items. Using images you can create menus entirely based on graphics.
Create both horizontal and vertical menus and submenus with any amount of menus on one page.
Insert any HTML code inside the menu item - be it a form or a picture, a flash-object or a text. This ability allows you to create various menus of any complexity.
Q: I am using Javascript Menu. Deluxe Menu. v1.12 How can I upgrade to v.2.0?
A:How to upgrade to v2.00 --------------------------------------------------------------- You can download the licensed engine .js files from the same link in your license message.Deluxe Menu v2.00 has new parameters and features. To upgrade to v2.00 you should do the following.
Step 1. 1.1 For Windows users a. Run Deluxe Tuner v2.0 (can be found in the trial menu package v2.0 http://deluxe-menu.com/deluxe-menu.zip). b. Open menu data file (.js file where menu parameters are placed): select File/OpenЕ c. Save the file: select File/Save, then click "No" button when the dialog box appears.
1.2 For other OS users a. Open menu data file (.js file where menu parameters are placed) in a text editor. b. Make sure that the following variables exist in the data file:
var keystrokes = 0; var dm_focus = 1; var dm_actKey = 113;
var dynamic = 0; var smHideOnClick = 1; var itemAlignTop = 'left'; var smSmartScroll = 1;
var dmAJAX = 0; var dmAJAXCount = 30; var dmRTL = 0; var dmObjectsCheck = 0; var menuBackRepeat = "repeat"; var menuHeight = ""; var transDuration2 = 200;
If one of the variables doesn't exist - add it at the beginning of the file.
c. Save the file.
Step 2. Now open HTML-page that contains Deluxe Menu.
Step 3. Replace existent tags of the menu by the following code:
<noscript><a href="http://deluxe-menu.com">Javascript Menu by Deluxe-Menu.com</a></noscript>
Step 4. Save HTML-page.
Step 5. New engine v2.00 has 7 .js files. They are: - dmenu.js - dmenu4.js - dmenu_add.js - dmenu_dyn.js - dmenu_key.js - dmenu_cf.js (new v2.00) - dmenu_popup.js (new v2.00)
Replace all old .js files by the files from v2.00.
Try that.
Q: I am trying to use your Deluxe-Tabs, to use on our wwebsite, and to be honest, I am not much of a developer. So please forgive me for my naпve question(s). I have been trying to get 'Content' in to the tabbed dhtml menu build, and I cannot find how that is done.
Do you have an example with all the files (html too!) that shows a simple tabbed dhtml menu build with content for each Tab that I can look at to see how it is done.
I thought I was going to be able to generate the TABs, and point them to the HTML files I want them to use, and each time I selected a tab, that page would be displayed. That does not appear to be what is happening.
Your help would be greatly appreciated.
A: You should specify any Object ID name of the DIV.
See, for each item you should assign the ID property of the contentDIV (see data file with your dhtml menu build parameters).
You should paste your description here!!!!! </div>
Q: Two questions. First I get a "Error! Skin Load!" popup when my onmouseover popup window loads. I see references to "skin.js". Is this supposed to be generated?
Secondly.
I am being really dense. I would like to use Deluxe Popup Windows in response to a mouse click on a picture. So far with deluxe Menu, I just put a statement like this:
<script type="text/javascript" src="rvmonitor.js"></script> where I wanted the menu to show up. The web page loads and the Deluxe Menu displays.
I have managed to make the onmouseover popup window appear by using that code, the web page loads and the popup loads (with the skin error).
I know how to get a larger picture from a smaller one like this:
Copy deluxe-popup-window.files folder and deluxe-popup-window.js fileinto the same folder with your html page.
To open your window on mouse click you should do the following things:
<a title="Click to open the window" href="javascript:;"onclick="deluxePopupWindow.open('win', '<img class=\'border0\'src=\'../images/Tige/CabinetMod/Tige_CabinetMod04.JPG\' alt=\'Gasketmount\'>', 'Full Image', 'width=180,height=270,resizable,scrollbars=no,middle,right,fade-effect', 'windowsvista_graphite')"><imgmount\'>class="border0" src="../images/Tige/CabinetMod/Tige_CabinetMod04_small.JPG" alt="Gasket mount"></a>.
Q: Your product is great. I do have one question for you however.
Right now the dropdown (subitem) menus appear based on the smShowPause variable, and disappear based on the smHidePause variable. It is sometimes awkward for users to mouse off the subitem menu that has dropped down, only to have it still hanging there. Reducing the smHidePause variable is not an option because then the menu often disappears before a user has selected a menu option.
The ideal solution is the have the subitem menu recognize when the user has moused off the menu, and then disappear. Is this possible? if not, I definitely suggest incorporating it into your next build!
A: Try to set these parameters:
var transition=0; var transOptions=""; var transDuration=0; var transDuration2=0;
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