Recent Questions
Q: What I mean is I still want the destination page to be static inthe var menuitems but when the javascript side menu item is clicked, it'll run a js on the onclick or mouseup event.
Is this possible?
something like:
var menuItems = [
["text", "home", "javascript:onclick=your_code_here"]
];
A: You can achieve this by using standard html objects within javascript side menu items, for example:
var menuitems = [
["<div onContextMenu='your_code_here'>item text</div>", ""]
];
Actually you can use any html code within menuItems.
Q: If you take a look at the upper menu, I have "|" separating all of the various menu items. How can I do this with Deluxe Menu?
I don't want to resort to using messages and would like to use the "|" character if at all possible.
A: You can paste a separator.
Please, see the following parameters:
//------- Separators -------
//--- Separators
var separatorImage="";
var separatorWidth="5";
var separatorHeight="100%";
var separatorAlignment="right";
var separatorVImage="images/public/separator.gif";
var separatorVWidth="3";
var separatorVHeight="100%";
var separatorPadding="";
You should set a separator in the menuItems, for example:
var menuItems = [
["Home","index.cfm", , , , , , , , ],
["-"],
["About Us","about.cfm", , , , , , , , ],
];
Q: Hello, I very much like your components and will most likely buy one or more (or all!) of them for multi domain use after evaluating, I am however finding a problem with the Deluxe Popup javascript menu windows when it contains Flash content and I am resizing the window in IE6 or IE7, is this a known issue? Do you need an example of what I am referring to? We intend to use a lot of Flash content inside the windows so this is a big issue I need to resolve or workaround somehow, it seems fine in other browsers however.
Also do you have examples of how a window can be manipulated after creation, for example altering its position, width/height, window title and content etc with JS? Such an example would probably save me time evaluating.
A: To overlap your flash file you should add opaque parametersto your flash, for example:
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=7,0,19,0"
width="566" height="250" title="Intro">
<param name="movie" value="/includes/banner_final3d.swf" />
<param name="wmode" value="opaque">
<param name="quality" value="high" />
<embed src="/includes/banner_final3d.swf" quality="high" wmode="opaque" pluginspage="http://www.macromedia.com/go/getflashplayer"
type="application/x-shockwave-flash" width="566" height="250"></embed>
</object>
You can find more info about menu parameters on our website:
http://www.deluxepopupwindow.com/parameters.htmlQ: 1) is it possible to have multiple(different) images, popup menus?
2) Can it Automatically popup instead of Left click?
Would you show me How?
3) What is: menuInd - index of the javascript menu script on a page, >= 0 ?
Could you give more explanation?
A: > 1) is it possible to have multiple(different) images, popup menus?
Yes, you can use any number of popup menus on your page.
> 2) Can it Automatically popup instead of Left click?
> Would you show me How?
You can use onMouseOver event instead of onClick or onContextMenu events in that case.
> 3) What is: menuInd - index of the javascript menu script on a page, >= 0 ?
Each menu has ID. The ID's number starts with 0.
So, when you have several data files on your page you have such ID's:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0 //standard menu (doesn't use popup feature)
<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1
<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2
<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3
<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4
and so on.
If you want to have different Popup menus (there color, item, text,font and so on) you should create different .js files with yourparameters. And call them from your page, for example:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script>
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop3.js" type=text/javascript></SCRIPT>
If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
and move it to the html page:
<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
var menuItems = [
["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
var menuItems = [
["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //fourth popup menu ID - 4
var menuItems = [
["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];
dm_init();
</SCRIPT>
<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(4, 1000, event);" style="cursor: hand;">
</body>